The level one dungeon shield room.

Series 1: Dungeon

By Keith McDonald

The original Knightmare dungeon is formed of authentic handpainted artwork by David Rowe with added graphics and effects.


Option Room

A variant of the 'Door Option Room', based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Level 1 Clue Room

A variant of the Level 1 clue room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Bomb Room

A short variant of a bomb room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Snake/Scorpion Room

A variant of the Snake / Scorpion Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Lillith's Domain

Lillith's Domain, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Stomach

The Stomach Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Giant's Cave

The Giant's Cave, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Catacombite

The catacombite, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Corridor of the Catacombs

The Corridor of the Catacombs, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Level 1 Wellway

The Level 1 wellway room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Monk Room

The Monk Room, based on a handpainted scene by David Rowe, as shown on Series 2 of Knightmare (1988).

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Combat Room

The Combat Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Level 2 Clue Room

A variant of the Level 2 clue room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Puzzle Room

A variant of the Puzzle Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Merlin's Library

The first variant of Merlin's Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Hall of Spears

A variant of the Corridor of Spears, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Level 2 Wellway

The Level 2 wellway room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Skeleton Room

The Skeleton Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Level 3 Clue Room

A variant of the Level 3 clue room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Cavernwight Cavern

The Cavernwight Chamber, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Gargoyle Room

The Gargoyle Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Wall of Jericho

The first part of the Jericho Room (the wall), based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Combat Room

The 'Combat Room', found in Level 2 during the first and second seasons of Knightmare.

This room is styled as the scene of a battle, complete with battle axes and bloodied floor. It often hosted an encounter with a guard.

Bomb Rooms

Series 1 Quest 2 arrive at a Bomb Room.

Bomb rooms were an immediate threat in the early years of Knightmare. Teams had to exit fast or face elimination.

Spear Room / Pendulum

The Corridor of Spears. Dungeoneers had to pass two sets of hazardous weapons. This variation is from Knightmare Series 3.

The Spear Room was a common timing challenge during the early series of Knightmare. Dungeoneers had to avoid spears to reach the exit.

See Also