Series 1 Quest 6. Richard examines a bottle labelled Sniff in the Level 3 clue room.

Series 1: Teams

By Keith McDonald

Series 1 featured six teams across eight episodes, with no winning quests.


Knightmare Series 1 Team 1, Dungeoneer David Campbell.
Team 1: David

Team 1: David, James, Lucian and David from Bedfordshire

Knightmare Series 1 Team 2. Maeve, the Dungeoneer.
Team 2: Maeve

Team 2: Maeve, Christina, David and Lee from Lancashire

Knightmare Series 1 Team 3. Simon, the dungeoneer.
Team 3: Simon

Team 3: Simon, Simon, Jonathan and Steven from Yorkshire

Knightmare Series 1 Team 4. Danny, the dungeoneer.
Team 4: Danny

Team 4: Danny, Nigel, Tom and Mark from Portsmouth

Knightmare Series 1 Team 5. Helen, the dungeoneer.
Team 5: Helen

Team 5: Helen, Anthony, Jon-Paul and Claire from Mid-Glamorgan

Knightmare Series 1 Team 6. Richard, the dungeoneer.
Team 6: Richard

Team 6: Richard, Jonathan, Paul and Edward from West Yorkshire

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RPG Season 1 Quest 2

Young gamer with headset. Photo by Alex Haney on Unsplash.

The second quest of the Interactive Knightmare RPG. The dungeoneer is Forester.

Jericho

The Wall of Jericho, with the full room behind. Appears in Level 3 during the early series of Knightmare.

This complex room was sometimes obscured by a large wall in the foreground. Once beyond this, dungeoneers were able to summon Merlin.

See Also