The 'Combat Room', found in Level 2 during the first and second seasons of Knightmare.

Combat Room

By Keith McDonald

This room is styled as the scene of a battle, complete with battle axes and bloodied floor. It often hosted an encounter with a guard.


This room bore the hallmarks of combat. There are crossed axes on the walls and above the doors.

The initial design of the room was gruesome and bloodstained to show a legacy of bloodthirsty battle. This was toned down for the show, but some elements of this were still visible.

In keeping with the theme, teams would often meet a guard here, such as Cedric the Mad Monk or Gumboil. They would need magic, such as WEB or ANVIL to subdue the guard and escape.

The Combat Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

Alternatively, one team that has earned the command of Cedric are rescued by him when he defends them from Gumboil.

Dungeoneers might also find an element of their quest here, such as a segment of the Talisman.

You Might Also Like...

Snake / Scorpion Room

The scorpion with its snapping tail and additional floor tiles removed from Series 3 of Knightmare.

Usually a Level 1 challenge, this room contained various hazardous creatures, including a snake and a scorpion.

Mogdred

Series 2, Quest 5 end at the hands of Mogdred in Level 2.

Mogdred was the dark side of Merlin and the principal 'opponent' to a successful quest during the early years of Knightmare.

Series 2 Quest 5

Series 2, Quest 5. Tony and team get advice from Treguard as they face the Combat Chess trial.

Team 5: Tony, Craig, Tony and Dean from Ashford, Kent.

See Also