Series 1 Quest 4. Danny lands in the serpent's stomach.

Stomach

By Keith McDonald

Dungeoneers who passed into the serpent's mouth risked falling into its stomach. Teams had to improvise to fashion an escape.


One of the more unusual rooms of the early series was a creature's stomach.

Dungeoneers might arrive here after passing through the serpent's mouth in Lillith's Domain or when they are swallowed on the serpent's tongue.

Dungeoneers entered using a blue slide that is layered behind one of the chambers of the stomach wall.

The Stomach Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).
Dungeoneer slides into the stomach room

Digestion

The chamber is textured and atmospheric, with arteries and valves that are animated to show a living creature.

Treguard warns that the dungeoneer is being digested, which makes life force fade more rapidly.

The only escape was to upset the stomach using an object, such as a bar of soap or a bad egg.

The animation would get faster or the room would warp as the monster expelled the dungeoneer into the next chamber.

A CGI-generated stomach tunnel, as shown on Series 3 of Knightmare (1989).
Dungeoneer walks through a stomach tunnel

Walk-through

Some dungeoneers in Series 3 passed through a stomach bearing the same hallmarks as the handpainted room.

This was formed using CGI to create a circular tunnel.

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Treguard, the Dungeon Master

Treguard the Dungeon Master, in Series 1 (1987). Played by Hugo Myatt.

Treguard the Dungeon Master was the host of Knightmare. He presided over the gameplay from an antechamber in Knightmare Castle.

Series 2 Quest 13

Series 2, Quest 13. Karen is hindered by a broken bridge at the Vale of Mogdred.

Team 13: Karen, Pamela, Angela and Nicola from Denholm (Hawick).

Lillith's Domain

Lillith's Domain in Level 1, as seen in Series 1 and 2 of Knightmare.

Lillith's Domain was a stone chasm. Teams needed her causeway to escape through a serpent's mouth.

See Also