The Sewers of Goth, one of Lord Fear's defences in Series 7 and Series 8 of Knightmare.

Series 7: Dungeon

By Keith McDonald

The Knightmare Series 7 dungeon featured Lord Fear's new Black Tower of Goth and several new locations derived from Spanish castles.


Dwarf Tunnels

The dwarf tunnels, as seen in Series 7 of Knightmare (1993).

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Castle Entrances

A castle entrance, as seen in Series 7 of Knightmare (1993).

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Arches

The arches, as seen in Series 7 of Knightmare (1993).

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Grimdale

The town of Grimdale, as seen in Series 7 of Knightmare (1993).

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Moving Blocks

A variant of the Firebomb Room / Moving Blocks without fireball ducts, as seen in Series 7 of Knightmare (1993).

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Smirkenorff Flights

Smirkneorff's journey into the rift valley, as seen in Series 7 of Knightmare (1993).

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Rift of Angar

The Rift Valley of Angar, as seen in Series 7 of Knightmare (1993).

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Undercroft

The undercroft, as seen in Series 7 of Knightmare (1993).

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Great Hall

The Great Hall, as seen in Series 7 of Knightmare (1993).

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The Galley

The Galley Room, as seen in Series 7 of Knightmare (1993).

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Crazed Heifer

Knightmare's tavern, the Crazed Heifer, as seen in Series 7 of Knightmare (1993).

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Academy of Magic

The 'Academy of Magic', as seen in Series 7 of Knightmare (1993).

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Firebomb Room

A variant of the Firebomb Room with fireball ducts, as seen in Series 7 of Knightmare (1993).

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Stone Courtyards

A castle courtyard, as seen in Series 7 of Knightmare (1993).

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Witch Haven

A courtyard, part of Witch Haven, as seen in Series 6 of Knightmare (1992).

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Greystagg's Throne

Greystagg's Throne Room, as seen in Series 7 of Knightmare (1993).

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Trial by Spikes

The Trial by Spikes, as seen in Series 7 of Knightmare (1993).

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Descender

The start scene of the Descender, as seen in Series 5 of Knightmare (1991).

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Black Tower of Goth

A corridor in the Black Tower of Goth, as seen in Series 7 of Knightmare (1993).

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Sewers of Goth

The Sewers of Goth, as seen in Series 7 of Knightmare (1993).

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Play Your Cards Right

The Play Your Cards Right challenge, as seen in Series 7 of Knightmare (1993).

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Corridor of Blades

The Corridor of Blades, as seen in Series 7 of Knightmare (1993).

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Merlin's Chamber

The original study of Merlin the Magician, seen in Series 1 and 2 of Knightmare.

Teams who reached Merlin's Chamber in Level 2 had to perform a task to summon the iconic wizard.

Treguard, the Dungeon Master

Treguard the Dungeon Master, in Series 1 (1987). Played by Hugo Myatt.

Treguard the Dungeon Master was the host of Knightmare. He presided over the gameplay from an antechamber in Knightmare Castle.

Skeleton Room

The Skeleton Room was often used at the entrance to Level 3. This variation is from Series 1 of Knightmare.

This room was a dark and sinister introduction to the third level during the early seasons of Knightmare.

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