Series 7, Quest 4. Naila enters a dark dwarf tunnel.

Dwarf Tunnels (Series 6-7)

By Keith McDonald

These sinister purpose-built tunnels were a regular thoroughfare during the sixth and seventh series.


Dwarf tunnels were reintroduced in Series 6 as a regular set piece between areas of the dungeon.

Unlike the earlier CGI tunnels from 1989, this set of tunnels was a purpose-built part of the set. The formation appears to be a square with two exit points.

The dwarf tunnels, as seen in Series 6 of Knightmare (1992).
The dwarf tunnels in Series 6

Dwarf tunnels usually appeared at the start and end of the dungeon. They were used at regular intervals, and often contained clues or a spyglass.

Dungeoneers occasionally ran into in-game characters in these tunnels, such as Sidriss or Brother Strange.

The dwarf tunnels, as seen in Series 7 of Knightmare (1993).
The dwarf tunnels in Series 7

Equally, teams were vulnerable to dangers in these tunnels. They could be pursued by Skarkill or Raptor and the goblins.

Even more sinister was an assassin known as a grayling, which crept up on a dungeoneer in the dark.

A grayling in the dwarf tunnels, as seen in Series 7 of Knightmare (1993).
A Series 7 team confronts a grayling

The tunnels are made sinister by different lighting techniques, such as uplighters. They could also be made dark, so teams had to use a glowlight or magic to aid their progress.

There should be any number of exits or vortices. Some, like the elf portals, will lead to fair places. Others, to foul.

Treguard

You Might Also Like...

Children's TV on Trial (2007)

Courtroom trial watching knightmare

Knightmare appeared in the 1980s instalment of Children's TV on Trial, broadcast in May 2007 on BBC Four. The feature included interviews with Tim Child and Hugo Myatt.

Snake / Scorpion Room

The scorpion with its snapping tail and additional floor tiles removed from Series 3 of Knightmare.

Usually a Level 1 challenge, this room contained various hazardous creatures, including a snake and a scorpion.

Series 1: Dungeon

The level one dungeon shield room.

The original Knightmare dungeon is formed of authentic handpainted artwork by David Rowe with added graphics and effects.

See Also