The third level of the Series 3 dungeon saw a number of familiar handpainted rooms, with the addition of an Egyptian room and a ledge for Morghanna.
Skeleton Room
Morghanna's Causeway
More about Morghanna's Causeway
More about Morghanna's Causeway
The second level of the Series 3 dungeon included the new Death Valley caverns and a CGI-generated minecart ride to Level 3.
Teams who reached Merlin's Chamber in Level 2 had to perform a task to summon the iconic wizard.
These sinister corridors appeared in the early series of Knightmare. They were riddled with hazards, from moving walls to disintegrating floors.