The third level of the Series 3 dungeon saw a number of familiar handpainted rooms, with the addition of an Egyptian room and a ledge for Morghanna.
Skeleton Room
Morghanna's Causeway
More about Morghanna's Causeway
More about Morghanna's Causeway
Cedric the 'Mad Monk' guarded the threshold to Level 2 during the early series of Knightmare and tested the teams with riddles.
The gargoyle was found in Level 3. Some of the teams that encountered it had to answer a riddle or improve its mood until it released the exit.
An active mine was supervised by a dwarf mineworker in Series 2. In the following year, the remaining mine cart formed the route to Level 3.