Series 3 Quest 4 - Level 3 - stained glass window room with bat flying past

Series 3: Level 3

By Keith McDonald

The third level of the Series 3 dungeon saw a number of familiar handpainted rooms, with the addition of an Egyptian room and a ledge for Morghanna.


Skeleton Room

The Skeleton Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Morghanna's Causeway

Morghanna's Causeway, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Gargoyle Room

The Gargoyle Room, based on a handpainted scene by David Rowe, as shown on Series 1 of Knightmare (1987).

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Medusa

The Medusa, based on a handpainted scene by David Rowe, as shown on Series 2 of Knightmare (1988).

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Level 3 Clue Room

A variant of the Level 3 clue room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Dragon Room

A variant of the dragon room, based on a handpainted scene by David Rowe, as shown on Series 2 of Knightmare (1988).

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Jericho

The second part of the Jericho Room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Lair of Kaa

The Lair of Kaa (Level 3 version), based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Egyptian Room

The Lynx Room or Egyptian Room, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Stained Glass Window

The Stained Glass Window, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

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Series 3: Level 2

Series 3, Quest 3. Simon uses a magic amulet to pass through Level 2 as a star.

The second level of the Series 3 dungeon included the new Death Valley caverns and a CGI-generated minecart ride to Level 3.

Merlin's Chamber

The original study of Merlin the Magician, seen in Series 1 and 2 of Knightmare.

Teams who reached Merlin's Chamber in Level 2 had to perform a task to summon the iconic wizard.

Corridor of the Catacombs

Series 2, Quest 9. Jamie from Leeds navigates the Corridor of the Catacombs as the floor disintegrates.

These sinister corridors appeared in the early series of Knightmare. They were riddled with hazards, from moving walls to disintegrating floors.

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