The third level of the Series 3 dungeon saw a number of familiar handpainted rooms, with the addition of an Egyptian room and a ledge for Morghanna.
Skeleton Room
Morghanna's Causeway
More about Morghanna's Causeway
More about Morghanna's Causeway
Lillith was an unpredictable sorceress who appeared in Level 1 during the first two seasons of Knightmare. Teams had to please her, or they perished.
This room with five narrow doorways was used for several selection puzzles during the early series of Knightmare.
This symmetrical room with five exits was used for various puzzles and traps in Series 3 of Knightmare.