Series 3, Quest 4. Mogdred taunts a dungeoneer in Level 3.

Series 3: Teams

By Keith McDonald

Series 3 featured 12 teams across 16 episodes, with no winning quests.


Knightmare Series 3 Team 1. Gavin, the dungeoneer.
Team 1: Gavin

Team 1: Gavin, Tom, Craig and Brian from Uddingston, Glasgow

Knightmare Series 3 Team 2. Cliff the dungeoneer.
Team 2: Cliff

Team 2: Cliff, James, Richard and Matthew from Felixstowe

Knightmare Series 3 Team 3. Simon the dungeoneer.
Team 3: Simon

Team 3: Simon, Claire, Debora and Mark from Horsham

Knightmare Series 3 Team 4. Leo, the dungeoneer.
Team 4: Leo

Team 4: Leo, Matthew, Simon and James from Bromley

Knightmare Series 3 Team 5. James, the dungeoneer.
Team 5: James

Team 5: James, Philip, Pulok and Jamie from Ipswich

Knightmare Series 3 Team 6. Ross, the dungeoneer.
Team 6: Ross

Team 6: Ross, Gavin, Fu and Shahzad from Birmingham

Knightmare Series 3 Team 7. Kelly, the dungeoneer.
Team 7: Kelly

Team 7: Kelly, Emma, Sarah and Tammi from Sea Palling, Norfolk-on-Sea

Knightmare Series 3 Team 8. Douglas, the dungeoneer.
Team 8: Douglas

Team 8: Douglas, Richard, Derek and Matthew from Weston-Super-Mare

Knightmare Series 3 Team 9. Scott, the dungeoneer.
Team 9: Scott

Team 9: Scott, Jeremy, Nathan and Ian from Ash Vale

Knightmare Series 3 Team 10. Julie, the dungeoneer.
Team 10: Julie

Team 10: Julie, Amanda, Marie and Angela from Knighton, Leicester

Knightmare Series 3 Team 11. Martin, the dungeoneer.
Team 11: Martin

Team 11: Martin , Darren, Lee and Jamie from York

Knightmare Series 3 Team 12. Christopher, the dungeoneer.
Team 12: Chris

Team 12: Chris, James, Alex and Tim from Bristol

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Bomb Rooms

Series 1 Quest 2 arrive at a Bomb Room.

Bomb rooms were an immediate threat in the early years of Knightmare. Teams had to exit fast or face elimination.

Series 3 Quest 12

Series 3, Quest 12. Chris is pursued by four goblins across the corridor.

Team 12: Christopher, James, Alex and Tim from Bristol.

Clue Rooms

Series 2, Quest 6. Akash and team debate what to take from the clue room.

Clue rooms allowed teams to choose objects that would help them survive the level. The Level 1 rooms were guarded by wall monsters.

See Also