The Wheel of Fortune, the opening room during Series 2 of Knightmare.

Wheel of Fate

By Keith McDonald

This astral room is the beginning of the quest in the second series of Knightmare. Dungeoneers must halt a spinning vortex to select their next room.


This was the beginning of the dungeon for most teams in Series 2.

It was a long room with broken arches at the end. Through the void lay a series of bright stars.

An embryonic sphere emerges from the void. It forms a rotating vortex in the centre of the room, showing previews of three possible rooms ahead.

These might range from clue rooms to challenges such as Combat Chess, to threats such as Bomb Rooms.

The Wheel of Fate or Wheel of Fortune, based on a handpainted scene by David Rowe, as shown on Series 2 of Knightmare (1988).

Dungeoneers had to pull a lever to stop the wheel. They would instantly be taken to whenever it stopped without needing to move.

A choice awaits you, and not a very pleasant choice by the look of it.

Treguard

You Might Also Like...

Series 2: Winners

Series 2, Winners. Knightmare's first ever winner, Mark, stands on the final arrow.

There were two winning teams in Series 2 - the first winners in Knightmare history.

The Quest 2.2: Hugo Myatt Interview

Treguard holding helmet of justice

Hugo's There? An exclusive Interview with the Dungeon Master himself, Hugo 'Treguard' Myatt

The Quest 4.1: Through the Eye Shield

A cropped 1994 character shot of Honesty Bartram (Bill Cashmore).

Updates on what the Knightmare cast is up to outside the dungeon.

See Also