The Oracle of Confusion. Played by Audrey Jenkinson and Zoe Loftin.

The Oracle of Confusion

By Keith McDonald

The Oracle of Confusion was a mystical presence that delivered a mixture of useful and irrelevant knowledge.


The Oracle was an iridescent spirit that took the form of a female face in the Level 2 clue room.

It spoke continuously but could not be heard until dungeoneers lifted the Helmet of Justice slightly above their heads.

To hear it speak, shut your eyes tightly, and raise the helmet slightly above your head.

Treguard

The Oracle of Confusion, as seen in Series 3 of Knightmare (1989).

The Oracle offered knowledge but without order or cohesion. Teams had to listen carefully and work out what might be useful for their own quest.

Advice might include directions or one of the steps required to cross the pit to Merlin's throne.

When the Oracle's sayings became repetitive, Treguard advised the dungeoneer to replace the helmet and the Oracle's words became silent again.

You Might Also Like...

Death Valley

The first scene from the Death Valley sequence of caves in Series 3 of Knightmare.

Death Valley was a formation of caverns in Series 3. Dungeoneers had to negotiate its dangers to reach the end of Level 2.

Ledge Crossing

Series 2, Quest 12. Steven encounters a giant arachnid on a narrow ledge.

The versatile ledge crossing was used for an arachnid or a character encounter. It was expanded in the third series to a three-part set piece along a cliff.

Jericho

The Wall of Jericho, with the full room behind. Appears in Level 3 during the early series of Knightmare.

This complex room was sometimes obscured by a large wall in the foreground. Once beyond this, dungeoneers were able to summon Merlin.

See Also