The Oracle of Confusion. Played by Audrey Jenkinson and Zoe Loftin.

The Oracle of Confusion

By Keith McDonald

The Oracle of Confusion was a mystical presence that delivered a mixture of useful and irrelevant knowledge.


The Oracle was an iridescent spirit that took the form of a female face in the Level 2 clue room.

It spoke continuously but could not be heard until dungeoneers lifted the Helmet of Justice slightly above their heads.

To hear it speak, shut your eyes tightly, and raise the helmet slightly above your head.

Treguard

The Oracle of Confusion, as seen in Series 3 of Knightmare (1989).

The Oracle offered knowledge but without order or cohesion. Teams had to listen carefully and work out what might be useful for their own quest.

Advice might include directions or one of the steps required to cross the pit to Merlin's throne.

When the Oracle's sayings became repetitive, Treguard advised the dungeoneer to replace the helmet and the Oracle's words became silent again.

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Stomach

Series 1 Quest 4. Danny lands in the serpent's stomach.

Dungeoneers who passed into the serpent's mouth risked falling into its stomach. Teams had to improvise to fashion an escape.

Snake / Scorpion Room

The scorpion with its snapping tail and additional floor tiles removed from Series 3 of Knightmare.

Usually a Level 1 challenge, this room contained various hazardous creatures, including a snake and a scorpion.

Series 2 Quest 5

Series 2, Quest 5. Tony and team get advice from Treguard as they face the Combat Chess trial.

Team 5: Tony, Craig, Tony and Dean from Ashford, Kent.

See Also