Series 3, McGrew, played by David Verrey.

McGrew

By Keith McDonald

McGrew was a Celt equipped with a sword. His infrequent appearances were critical to teams' fortunes in Level 2.


The burly McGrew made two appearances during the third series. He wore a full-length kilt and had a Scottish accent, which made him quite distinctive.

In both cases, he threatened dungeoneers - either for spoils or because he is seeking a rival 'Campbell' clan.

Bold, black McGrew will be helping himself to your valuables...

McGrew

McGrew, a barbarian played by David Verrey in Series 3 of Knightmare (1989).

One team uses magic to subdue McGrew but guides the dungeoneer through a nearby exit before McGrew can negotiate a release.

Another dungeoneer convinces McGrew that he is not from the rival 'Campbell' clan. McGrew atones for this by assisting him through the rest of the level.

During an action-packed trip, the Celt manages to insult Mogdred, fight off a magic sword, and push the dungeoneer down the mine cart track to Level 3.

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A talking key found in Level 2 could often help dungeoneers navigate their way to Merlin's chamber.

Wellways

The Level 1 Wellway Room was used for the first three series of Knightmare.

Wellway rooms allowed dungeoneers to descend to the second and third levels in the early series of Knightmare.

Death Valley

The first scene from the Death Valley sequence of caves in Series 3 of Knightmare.

Death Valley was a formation of caverns in Series 3. Dungeoneers had to negotiate its dangers to reach the end of Level 2.

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