Series 3, McGrew, played by David Verrey.

McGrew

By Keith McDonald

McGrew was a Celt equipped with a sword. His infrequent appearances were critical to teams' fortunes in Level 2.


The burly McGrew made two appearances during the third series. He wore a full-length kilt and had a Scottish accent, which made him quite distinctive.

In both cases, he threatened dungeoneers - either for spoils or because he is seeking a rival 'Campbell' clan.

Bold, black McGrew will be helping himself to your valuables...

McGrew

McGrew, a barbarian played by David Verrey in Series 3 of Knightmare (1989).

One team uses magic to subdue McGrew but guides the dungeoneer through a nearby exit before McGrew can negotiate a release.

Another dungeoneer convinces McGrew that he is not from the rival 'Campbell' clan. McGrew atones for this by assisting him through the rest of the level.

During an action-packed trip, the Celt manages to insult Mogdred, fight off a magic sword, and push the dungeoneer down the mine cart track to Level 3.

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End of Series 4. Merlin creates a wreath of candles to signify Christmas.

The final team of Series 4 is rescued by Treguard as Christmas approaches.

Merlin's Chamber

The original study of Merlin the Magician, seen in Series 1 and 2 of Knightmare.

Teams who reached Merlin's Chamber in Level 2 had to perform a task to summon the iconic wizard.

Dungarth

The Ruins of Dungarth, as shown in Series 4 (1990) and Series 6 (1992).

Guarded by goblins, assassins, ogres, and a giant lizard, the Ruins of Dungarth were an early hazard for teams in Series 4.

See Also