Series 3, Quest 10. Julie at the Mills of Doom in Level 2.

Mills of Doom

By Keith McDonald

The Mills of Doom were a set of rotating cogs that formed a passage across the room from right to left.


The Mills of Doom was a set of three rotating cogs that led to an exit in the left corner.

This challenge appeared in Level 2 during the second and third series of Knightmare. It was sometimes used as an alternative entry to the level.

The mills are set against a teal brick background, with pendulums and machinery driving the wheels.

The Mills of Doom, based on a handpainted scene by David Rowe, as shown on Series 3 of Knightmare (1989).

Unlike the Spindizzy, only the edges of these computer-generated cogs rotate. As the teeth pass each other, they form regular pathways from cog to cog.

However, a large stride could also get the dungeoneer across, which made for an uncomplicated journey.

To add an element of difficulty, dungeoneers had to watch out for bats and hauntings such as skulls.

You Might Also Like...

Mogdred

Series 2, Quest 5 end at the hands of Mogdred in Level 2.

Mogdred was the dark side of Merlin and the principal 'opponent' to a successful quest during the early years of Knightmare.

Knightmare's final quest - 30 years on

Oliver Duhl (Series 8, Team 7 Dungeoneer) with Hugo Myatt at FanX Live in October 2024.

To mark 30 years since the final episode of Knightmare, dungeoneer Oliver Duhl talks us through the whirlwind experience of starting (and ending) his quest at the very end of Series 8 in 1994.

30 Years of Treguard's 'ooh nasty'

Treguard ohhh nasty

Treguard's unplanned catchphrase has reached a milestone.

See Also