Pool of dice

The Quest 3.2: Top Trumps Part 2

By Keith McDonald

Complete your set of Knightmare Top Trump cards from the previous issue with characters from the early series.


Cut out cards, attach to breakfast cereal box card using glue. Divide cards between two players.

Player one picks a score from his top card's statistic and matches it with the equivalent of his opponent's. The one with the highest number wins his opponent's card, and then gets to choose a new statistic from his next card. After use, a card goes to the bottom of the pile.

The game ends when one player has all the cards.

A Top Trumps card for Merlin in The Quest, the Official Knightmare newsletter. Volume 3, Issue 2.
Top Trumps - Merlin

A Top Trumps card for Pickle in The Quest, the Official Knightmare newsletter. Volume 3, Issue 2.
Top Trumps - Pickle

We have only added a preview. For the collection:

DownloadFull issue 2 (2.9MB)

Next page

You Might Also Like...

Series 6: Teams

Series 6 (1992). A hatch was the exit from the ship, the Cloudwalker.

Series 6 consisted of 7 teams across 15 episodes, with one winning team.

A Day in Goth

The sewers of Goth with miremen

Lord Fear gets a taste of his own medicine. Fanfic by Emily Evans.

Knightmare Merchandise

David Rowe's Art of Knightmare book, signed by the author.

Knightmare merchandise included a broad range of items. These included computer games and a board game, signed cast photo-packs, plus a range of Knightmare t-shirts, sweatshirts and mugs.

See Also