Romahna, the Dragon Warden. Played by Jacquelin Joyce.

Romahna, the Dragon Warden

By Keith McDonald

Romahna was a fiery wardress who supported Smirkenorff the Dragon in a bid to prevent dragons from becoming extinct.


Romahna the Dragon Warden replaced Elita as Smirkenorff's keeper.

Like her predecessor, Romahna is confrontational, but she also carries more weaponry.

She wore a white mask that covered half her face and carried a crossbow.

Move a muscle and I'll put a bolt into you, do you understand?

Romahna

Romahna the Dragon Warden, played by Jacquelin Joyce in Series 7 of Knightmare (1993).

Trust issues

Romahna's task to protect Smirkenorff is instantly made tougher by Lord Fear's new dragon-slaying monster, the Brollachan.

It makes her more distrustful of dungeoneers, but Treguard believes her concerns come from a good place.

When Romahna does trust a dungeoneer, she might instruct Smirkenorff to offer a free flight to Level 2.

Bark and bite

Despite Romahna's aggression, she was particularly susceptible to capture.

She is caught three times by the otherwise hapless servants, Sylvester Hands and Raptor. She is even warned about Raptor in advance, as Lord Fear targets her to get to Smirkenorff.

Knightmare Series 7 Team 3. Romahna crosses the Trial by Spikes, revealing the combination.

Romahna's bravery isn't in doubt. She tackles the tricky Trial by Spikes to show one team the combination.

She also puts her crossbow to use in the final quest, twice keeping goblins at bay.

You Might Also Like...

30 Years of Treguard's 'ooh nasty'

Treguard ohhh nasty

Treguard's unplanned catchphrase has reached a milestone.

Knightmare's final quest - 30 years on

Oliver Duhl (Series 8, Team 7 Dungeoneer) with Hugo Myatt at FanX Live in October 2024.

To mark 30 years since the final episode of Knightmare, dungeoneer Oliver Duhl talks us through the whirlwind experience of starting (and ending) his quest at the very end of Series 8 in 1994.

Cavernwight Cavern

The Cavernwight Chamber from the early series of Knightmare.

This stone cavern was inhabited by creatures that could hunt by smell. Teams had to negotiate this danger to escape.

See Also