The Crown in the quest chamber in Marblehead during Knightmare Series 8 (1994).

Series 8: Winners

By Keith McDonald

There was one winning team in Series 8 of Knightmare. Team 6 retrieved the Crown in the final episode.

Team 6: Dunstan, Alan, Oliver and Alex from St. Albans

Dunstan arrives at the fireball room.

See how the quest has unfolded.

Knightmare Series 8 Team 6. Dunstan directs a key to open a door at the other side of the room.

Treguard prompts the team to unlock the door before they proceed.

Your wand is magic and will recognise the key you hold.


Dunstan uses the wand to guide the key towards the lock. As fireballs begin to rain down, the team instruct Dunstan to run the length of the room.

Into the Quest Chamber. The Crown is in the corner.

Knightmare Series 8 Team 6. Lord Fear addresses Dunstan as he stands by a pit.

Beware, Dunstan! This is a trap!


Lord Fear appears from a side exit to claim victory. He tells Dunstan to start begging while he prepares a few of his favourite fireballs.

Dunstan opens the Palladin bottle and turns into a knight!

Knightmare Series 8 Team 6. Lord Fear throws a fireball at the warrior.

Lord Fear thinks it's a Warrior spell, but soon gets alarmed as his fireballs get blocked by the approaching Palladin's shield.

Knightmare Series 8 Team 6. The palladin holds up his shield to deflect Lord Fear's fireballs.

That's not a Warrior spell is it? It's a Palladin spell. Dunstan, you are a sneaky little beast. Dunstan, I am Lord Fear! I'm... outta here! LISSARD!!!

Lord Fear

He turns and flees, while Hordriss bellows in the corner.

Dunstan returns, with the spell now complete. Hordriss guides him towards the cage.

Knightmare Series 8 Team 6. Dunstan uses his reach wand to release Hordriss from the body cage.

You must release me as your last task. Don't touch the body cage. Use your wand.


Dunstan releases Hordriss, and together they retrieve the Crown.

Goblin horns and a dragon caller begin sounding! Hordriss leads Dunstan through the side exit.

Knightmare Series 8 Team 6. Hordriss helps Dunstan up into the sewer pipe.

They make their escape from Marblehead through the sewers. A Skeletron appears behind them as they climb on a platform.

Hordriss casts a spell to start moving upwards towards Dunshelm.

Knightmare Series 8 Team 6. Hordriss uses magic to make a platform move through the sewer.

Will they get the crown back safely? Everyone gets very excited...

Treguard opens the gates as they approach.


Treguard asks Hordriss to provide the symbols of championship.

Knightmare Series 8 Team 6. Hordriss conjures the team's frightknight trophies.

Hordriss: "There - your trophies. And now your portraits will hang in our hall of fame, where precious few appear."

Majida: "We salute you."

Hordriss leads them out.

Knightmare Series 8 Team 6. Dunstan and the team's portraits are added to the Winners' Hall of Fame.

The final episode continued briefly with a new team.

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