One of the courtyards in which a blocker appeared during Series 5 (1991).

Blockers

By Keith McDonald

A series of areas were used for blockers - advancing walls that demanded a password.


The guards of the early series that demanded passwords were replaced with CGI automated blockers.

These walls advanced towards dungeoneers and morphed into a face. If teams provided the correct password, the wall would vanish.

An alternative blocker room, as seen in Series 5 of Knightmare (1991).

If teams provided the wrong password, the wall would advance further and swallow the dungeoneer.

Blocker rooms were a common fixture in the first two levels in Series 5. They were less frequent in Series 6 as the Dreadnort was introduced to fulfil a similar role.

Series 5, Quest 2. Richard encounters a Blocker - a wall that advances to block the way forward.

The real-life locations for these areas included the west wall at Bodiam Castle in East Sussex, Oxburgh Hall in Norfolk, and Fountains Abbey in North Yorkshire.

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Castle Entrance

A dungeoneer at the Castle Entrance (Bodiam Castle) used in Series 5 (1991).

Knightmare's move to real-world locations and the introduction of Smirkenorff the Dragon provided the context for several castle entrances.

Stone Courtyards

Courtyard with staircase, shown frequently in Series 5 (1991).

The growth in the outdoor dungeon based on real castles and forts led to a significant number of stone courtyards, from Britain and overseas.

Series 5 Quest 5

Series 5, Quest 5. Sylvester Hands attempts to rob new dungeoneer, Jenna.

Team 5: Jenna, Andrea, Kelly and Anna from Exeter.

See Also