Life Force

Series, Teams, History, Behind the scenes etc. - all discussed here.
Fidjit
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Life Force

Post by Fidjit »

Have you noticed that when the Life Force I clock is going critical, it makes a strange heartbeat sound...
When the dungeoneer is dying!
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Re: Life Force

Post by Lord_Bob »

Of course I noticed! That's one of the thinks that scared the hell out of me as a kid!  :o
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Skarkill
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Re: Life Force

Post by Skarkill »

What scared me was when the Eye Balls rolled to wards the screen when thge dungoneer had died.

Thw walking Skeliton in S6-7 also un-nerved me a bit.
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Fidjit
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Re: Life Force

Post by Fidjit »

When I was five the walking knight (Life Force II) scared my pits out  :)
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Skarkill
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Re: Life Force

Post by Skarkill »

I Think that I'd put The Life Force II Clocks scareness down to the noice it made when the armour fell off. The Hollow *Clunk*

Also It was a wierd colour (Light Green I Think) so it didn't even look human.

And when the dungeoneer died and the Skeletan just coalapesd in a heap that also was a bit un-nerveing.
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Lord_Bob

Re: Life Force

Post by Lord_Bob »

Yeah that's true, so spooky when you think about it.
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HStorm
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Re: Life Force

Post by HStorm »

They introduced Life Force II so that they could keep using the same bit of animation constantly, and make it less obvious when they're "slowing the clock down" to give the dungeoneer a chance to get food.
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Skarkill
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Re: Life Force

Post by Skarkill »

I never noticed it was being slowed down at all until somebody pointed it out to me.

I see no body's mentioned the infomus Life Force Clock III The Quiche (Because That Is A Quiche never in a month of Sundays is it a Cake.)
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HStorm
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Re: Life Force

Post by HStorm »

LF III isn't worth the bother of mentioning. I'm almost ashamed to waste a post on refuting it.
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Skarkill
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Re: Life Force

Post by Skarkill »

It wasn't worth the bother of makeing in the first place.

I Mean which dunderhead dreamt that Idear up. Can You just imagin the conversation were it was devised.

It might have sounded like this.

"Ok We need A New Life Force Clock For Knightmare Series 8. Now this show is a computer generated VR inviroment Kids game that's set in a dungon. So what would be the best possibale design...... Hmmmm I know A CAKE."

God above.

Who ever came up with the Idear should be introduced to Snapper-Jack because I think they are definatly a Fool.
Last edited by Skarkill on 13 Jan 2004, 13:52, edited 1 time in total.
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Lord_Bob

Re: Life Force

Post by Lord_Bob »

Well I suppose after two terrifying LF sequences then they had to make something more amusing.
Fidjit
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Re: Life Force

Post by Fidjit »

Go to CLIPS in the website
Go to Series 7
And then Team 2 Dwarf Tunnel

Life Force II is on it!!!
If the only way is onward how would you get home for tea?? :-/
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Skarkill
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Re: Life Force

Post by Skarkill »

That is one of the most scarest scenes from S7.

The Goblins chaseing Nicola through the Dwarf Tunnals. Agine the music is a top notch spine-tingely huanting meloady.

I think that this was the one time that Raptor was scarey or threataning.
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Skarkill
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Re: Life Force

Post by Skarkill »

Another Good example of LF II is as follows

Go to CLIPS in the website
Go to Series 6
And then Team 2 Death

It fetures Sumaya comeing to a sticky end at the hands of Dreadnought.
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King_Gazz
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Re: Life Force

Post by King_Gazz »

The LF in series 6 & 7 was cool and it was very tense.
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