shadow6162 wrote: 12 Jun 2020, 16:50
Hey guys, it's been a while
I didn't know if the forums were still up, but recently I showed a group that I'm in one of the Dunshelm Players' audio plays, so I thought I'd come back here. It's cool to see you're all still active. As for me, I've been busy. I'm now 22 and currently a few months out from finishing my Masters degree in Creative Writing - just have my dissertation to do and that's me done!
Welcome back, and enjoy entering the big world when you're done with your Masters (unless you intend to put that off a little longer with a a PhD ...?)
shadow6162 wrote: 12 Jun 2020, 16:50
But a side project I've been working on, which I hope to focus on once university is done, is a Knightmare D&D campaign. I've been really into D&D and similar tabletops for about two years now, and I've been toying with the idea of a Knightmare campaign. My plan is to create a one-shot to test the setting out, set in the Knightmare canon (current idea is being sent to rescue January from Lord Fear), and if that works out, then moving on to my own story.
Maaaaany years ago (back when I was about 10-12), I tried something similar, but I couldn't really get it to work. The problem I had was the thing that makes D&D what it is, is the combat system. You can of course play D&D with no combat whatsoever. But most of the rules that are in place are combat based and if you remove the combat what you end up with is effectively an interactive story.
But Knightmare doesn't have a combat system. To the extent that combat exists, it's a binary outcome (pass/fail) based on your previous interactions (e.g. items picked up). So no matter how I approached it, I either lost the combat element of D&D or I had to graft combat on to Knightmare making it less Knightmare-esque.
I think the way forward is the latter and doubtless with your creative writing expertise, you could fill in the gaps that I couldn't and maintain the Knightmare theme even with the addition of a complex combat system!
shadow6162 wrote: 12 Jun 2020, 16:50
So I was wondering, if I manage to get something out there, would anyone be interested in playing?
Sure, I'm happy to give most things a go.