Knightmare VR

A place to discuss Knightmare-VR, a planned revivial of Knightmare
Fidjit
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Knightmare VR

Post by Fidjit » Wed Jun 18, 2003 11:56 am

I haste to mention this but the new Knightmare looks totally different to the usual one
If the only way is onward how would you get home for tea?? :-/

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Have faith...

Post by WhiteFloatingSkull » Wed Jun 18, 2003 7:13 pm

It's not even out of the planning stages yet, so all we have are a few preliminary pictures. We must await the true Knightmare before we can make any judgement on what is, and what isn't... ;D
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Re: Knightmare VR

Post by MoanaLiza » Mon Jun 23, 2003 12:39 am

Does anyone have any updates yet about what's happening with it at the moment?
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Re: Knightmare VR

Post by Malefact » Mon Jun 23, 2003 1:02 am

It's been a good few months now since the last test graphic was put up. :(
Subject to change.

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Re: Knightmare VR

Post by NouCamp » Mon Jun 23, 2003 1:14 pm

Could someone please tell me when we can expect to see this New VR Knightmare. The televirtual pages have been the same for months, with no updates.

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Re: Knightmare VR

Post by RoxxAatherton » Mon Jun 23, 2003 2:52 pm

Perhaps they're working on stuff right now and as they're SOOOOOOOOOOOO busy making new Km stuff, they haven't been able to update us!

Ever the optomist...

;D
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They shouldn't rush it.

Post by WhiteFloatingSkull » Tue Jun 24, 2003 12:56 pm

We've waitied a good 8-9 years for this series. I'm SURE that we can wait a while longer...

we don't want them making any silly little mistakes, or off-graphics, now, do we?
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Re: Knightmare VR

Post by beveryafraid » Wed Jul 09, 2003 6:38 pm

From www.televirtual.com just posted

Televirtual has secured a £40k National Lottery funded media development grant to help relaunch it's classic children's TV adventure game, Knightmare.

The grant investment by SCREEN EAST means that the Norwich based company will be able to build a Virtual Reality demonstrator or real time pilot for the new version of the cult dungeon exploration show. A dramatised adventure game in which real children explored a compelling fantasy world, Knightmare regularly attracted audiences in excess of 5 million, and spawned foreign language versions across Europe. It was the most successful children's programme ever produced in the East of England. The show pioneered what are now called 'Virtual Studio' techniques, mixing real characters with computer hosted scenes via a Cromakey or blue-screen production.

For the new show, it's expected that the production will make the full transition into Virtual Reality, with actors and players appearing as 3D avatars or virtual humans. Knightmare creator and Televirtual founder Tim Child explained: 'whilst the new show will be retro, and hopefully recapture the atmosphere of it's predecessor, these proposed virtual production techniques are so radical that people will not really understand what to expect until they see the show. That's why we need to build the demonstrator to show potential broadcasters and distributors what we're planning. The investment by SCREEN EAST has now made this possible.'
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Re: Knightmare VR

Post by WhiteDevil » Wed Jul 09, 2003 7:26 pm

sounds like good knews to me  ;D
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Re: Knightmare VR

Post by RoxxAatherton » Thu Jul 10, 2003 12:59 pm

Hurrah! That's great news!

It's good to see that the lottery is giving its money to a decent cause for once!

;D
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Re: Knightmare VR

Post by Debz_g » Thu Jul 10, 2003 1:29 pm

Yes indeed, that is fab news!!  ;D
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Re: Knightmare VR

Post by Malefact » Thu Jul 10, 2003 2:23 pm

This is very encouraging indeed!  :)

The bit about people not really understanding what to expect until they see the show really strikes home here, too. We have, after all, seen a few static graphics. The closest to seeing an animated version is the TimeGate pilot. I'm sure that if we're lucky enough to be given access to an animated scenario, a lot of us unsure fans will be won over.
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Re: Knightmare VR

Post by RoxxAatherton » Thu Jul 10, 2003 4:08 pm

I think I'm won over already, just with the thought of Knightmare coming back to our screens, and I aint seen nothing yet!

hehe, I aint seen nothing yet (boom boom)

B, b, b, bady i aint seen nothing yet....


(i feel a possible Bachman turner overdrive lawsuit coming on)

;D
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Re: Knightmare VR

Post by Pickle123 » Fri Jul 11, 2003 5:14 pm

brilliant, thanks for the update BVA
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Re: Knightmare VR

Post by rjlee » Fri Jul 18, 2003 4:27 pm

If anyone else had suggested this, I would have verbally shot them down for a whole variety of reasons. But, it being Tim, I thought about it some more.

In my opinion, Knightmare VR could have only two problems. Firstly, it will make the floor puzzle a thing of the past (unless you can blindfold the avatars?). Secondly, and more importantly, it violates the one guiding principle of all children's gameshows: kids want to be on TV. (If their avatars are, then surely they aren't?)

That said, I reserve judgement until I've seen it, of course. And I know that Tim Child can truly reproduce the original atmosphere and tension of the show. And I think that the viewer 'phone-in idea is an excellent way to involve the audience. But I honestly can't decide if I think that this is a good idea. So I will wait and see...

Also, I have written up a few ideas on why I liked Knightmare, and how I would have gone about bringing it back (9 and 7 pages). http://www.rjlee.dyndns.org/knightmare/

Plus, the Timegate trailer looks fantastic...

- Robert J. Lee, just a fan...

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