Martin

Purgatory
Knight
Knight
Posts: 647
Joined: Wed Nov 20, 2002 9:01 pm
Location: East England

Re: Martin

Post by Purgatory » Mon Aug 04, 2003 3:40 am

yeah i notice hos head move on the so called 'frozeing shot' but most people tend to stop as soon as something comes up.. i doubt they knew what was going to happen
My life is an endless purgatory interruped by profound moments of misery

ross
Level 1 Dungeoneer
Level 1 Dungeoneer
Posts: 57
Joined: Tue Dec 31, 2002 5:42 am
Location: England

Re: Martin

Post by ross » Mon Aug 04, 2003 4:29 am

I think Martin was the best dungeoneer in series 3 as he kept telling the team to get a move on, and not just once but quite a few times.  

Another funny bit was in the water room in level 1, "turn right, no no no turn left, no no no turn right, yes, no turn left,"  "which way should i turn"  "turn right, walk forward ok martin you're out of the water now," with a few sighs of relief as they just about got out.  

They wouldn't have been able to win, from the time they didn't answer the question right.  Morghanna would have just used the spell straight away if they had made a run for it.  

Finally another funny bit was after they got Merlin in level 3 the room where they had to get a M to get Merlin, on the way out Martin said thank you to his advisor who was guiding him.  

Purgatory
Knight
Knight
Posts: 647
Joined: Wed Nov 20, 2002 9:01 pm
Location: East England

Re: Martin

Post by Purgatory » Tue Aug 05, 2003 12:58 am

What was that odd object in the level 3 clue room all about?
My life is an endless purgatory interruped by profound moments of misery

BrotherNutmeg
Dungeoneer
Dungeoneer
Posts: 4
Joined: Mon Aug 04, 2003 11:37 pm
Location: Kent

Re: Martin

Post by BrotherNutmeg » Tue Aug 05, 2003 3:54 am

I think it was supposed to be a bong.  That's why the room went all pschedelic when he picked it up.
---
Dickon's got the horn, Master!

Mogdred
Level 1 Dungeoneer
Level 1 Dungeoneer
Posts: 91
Joined: Mon Jun 30, 2003 3:32 pm
Location: Level Three
Contact:

Re: Martin

Post by Mogdred » Tue Aug 05, 2003 5:00 pm

It was a life-draining talisman
Look upon Mogdred now, look upon Mogdred and QUAIL...

Mogdred
Level 1 Dungeoneer
Level 1 Dungeoneer
Posts: 91
Joined: Mon Jun 30, 2003 3:32 pm
Location: Level Three
Contact:

Re: Martin

Post by Mogdred » Tue Aug 05, 2003 5:05 pm

I felt like reaching into the screen and slappin Martin's face - he was SO CHEEKY!
Look upon Mogdred now, look upon Mogdred and QUAIL...

Purgatory
Knight
Knight
Posts: 647
Joined: Wed Nov 20, 2002 9:01 pm
Location: East England

Re: Martin

Post by Purgatory » Wed Aug 06, 2003 12:29 am

^ Did u really have to say that in 2 different posts  ::)

I thought the talisman was ment to be a good thing?
Just seem very pointless in them haveing it in the game,

Wasnt this the team who picked up a bottle and never used in in level 1?
My life is an endless purgatory interruped by profound moments of misery

User avatar
JamesA
Fright Knight
Fright Knight
Posts: 1517
Joined: Sun Jul 25, 2004 9:33 am
Location: London

Re: Martin

Post by JamesA » Fri Aug 08, 2003 1:14 am

I was actually watching that quest today and have to say that Martin's team were very, very unlucky.

Martin was an excellent dungeoneer and I like the fact he kept saying to his advisors "Now what?"
James Aukett
Creator of the Knightmare: 25th Anniversary Documentary

MoanaLiza
Fright Knight
Fright Knight
Posts: 2202
Joined: Wed Apr 09, 2003 9:48 pm
Location: The Hundred Acre Wood near Winnie The Pooh :)
Contact:

Re: Martin

Post by MoanaLiza » Fri Aug 08, 2003 2:27 pm

I thought the talisman was ment to be a good thing?
Just seem very pointless in them haveing it in the game,

Wasnt this the team who picked up a bottle and never used in in level 1?
I liked what he done when he put the Talisman down, the way he shook his hands! :D
The Forum Moana and chief honey pot carrier!
"Come and take a gander at this bit of ugliness"

Malefact
Fright Knight
Fright Knight
Posts: 1556
Joined: Tue Nov 19, 2002 11:59 am
Location: Manchester

Re: Martin

Post by Malefact » Fri Aug 08, 2003 4:44 pm

Cue another of Malefact's whimsical Km 9 musings...

It'd be good if Destructors were in the new series. The same could be done for them as what was done with an Amulet Of Invisibility in series 2 (where the Dungeoneer used a glove).

It could make for a good Final Conflict; the Dungeoneer takes the Destructor, using the glove, and uses it to dispatch the Bad Guy. The drain of life force would make for a good life force emergency mad dash to escape the Dungeon before it expires totally.
Subject to change.

Mogdred
Level 1 Dungeoneer
Level 1 Dungeoneer
Posts: 91
Joined: Mon Jun 30, 2003 3:32 pm
Location: Level Three
Contact:

Re: Martin

Post by Mogdred » Fri Aug 08, 2003 5:16 pm

[quote]^ Did u really have to say that in 2 different posts  ::)
quote]

I posted on two seperate occasions and forgot what I did previously.
Look upon Mogdred now, look upon Mogdred and QUAIL...

Pickle123
Knight
Knight
Posts: 677
Joined: Sat May 17, 2003 5:41 pm
Location: london

Re: Martin

Post by Pickle123 » Fri Aug 08, 2003 8:09 pm

hrm...yeah, they'd be nice little traps left by the oppersition on the formerly pretty "safe" clue table.
http://www.petitionpetition.com/cgi/pet ... gi?id=5838

Click it, sign it, tell ya mates...please

Galgarach
Level 2 Dungeoneer
Level 2 Dungeoneer
Posts: 113
Joined: Thu Aug 14, 2003 7:40 pm

Team 11, Series 3 (I think)

Post by Galgarach » Sat Aug 16, 2003 3:22 pm

My favourite team was team 11 series 3
There was Lee MacMurray and his exelent high detail room descriptions, the little boy on the far left who didnt seem to say much apart from cast 1 spell and mutter his name when traguard asked, jamie on the far right
and martin tool the dungeoneer who became rather impatient towards the end
" Hello, stop whispering I can't hear you"  ;D
Fail three times and I feed on you!

Malefact
Fright Knight
Fright Knight
Posts: 1556
Joined: Tue Nov 19, 2002 11:59 am
Location: Manchester

Re: Team 11, Series 3 (I think)

Post by Malefact » Sat Aug 16, 2003 3:44 pm

I think they were a good team, too. It's a shame they didn't win, although the riddle they got wrong was really quite easy.
Subject to change.

Galgarach
Level 2 Dungeoneer
Level 2 Dungeoneer
Posts: 113
Joined: Thu Aug 14, 2003 7:40 pm

Re: Team 11, Series 3 (I think)

Post by Galgarach » Sat Aug 16, 2003 4:00 pm

It would be funny if, by the end of Lee MacMurrays long and boring room descriptions, Martin hadnt ran out of Life force.  :P  
Fail three times and I feed on you!

Post Reply