Search found 97 matches

by Gizensha
Wed Aug 18, 2004 3:16 am
Forum: Knightmare VR
Topic: KNIGHTMARE VR
Replies: 86
Views: 54296

Re:KNIGHTMARE VR

If someone could get it up on winmx it would be apprechiated by me :)

If not, then, I'll just have to dl when I wake up.
by Gizensha
Sun Aug 15, 2004 1:35 am
Forum: Knightmare VR
Topic: KNIGHTMARE VR
Replies: 86
Views: 54296

Re:KNIGHTMARE VR

Mm. Like the two newest clips. Though - we have a lifeforce warning without showing the lifeforce clock in the causeway clip. This strikes me as being rather odd...
by Gizensha
Wed Aug 11, 2004 9:13 pm
Forum: General Discussion
Topic: Knightmare Chat!!
Replies: 154
Views: 51895

Re:Knightmare Quiz

Sorry to sound like an idiot on this, but are the opening times the 'official' sessions or the only times we're meant to be in there? I seem to remember that it was this that was stopping me from coming into it last I looked.

Cheers for the responce in advance :)
by Gizensha
Tue Aug 10, 2004 10:51 am
Forum: General Discussion
Topic: Grrr!
Replies: 107
Views: 50787

Re:What annoys/irretates you (KM wise)?

Just curious on this, KM Fan, what annoys you about the Trial By Spikes?

Personally the overuse of causeways in the middle seasons and Majida are the main things that annoy (aside the aformentioned spellcasting lengths of certain characters)
by Gizensha
Mon Aug 09, 2004 1:11 pm
Forum: General Discussion
Topic: Grrr!
Replies: 107
Views: 50787

Re:What annoys/irretates you (KM wise)?

Merlin's spellcasting length.

Well, someone had to say it :P
by Gizensha
Mon Aug 09, 2004 1:09 pm
Forum: Knightmare VR
Topic: KNIGHTMARE VR
Replies: 86
Views: 54296

Re:KNIGHTMARE VR

Very nice part 2. And the sound works for me on both now. Yayness.

Like the ogre's intelligence... May be the stupidest speaking character in KM history, but stupid in a cute, non annoying way. Here's hoping he'll have other rolls than just being a guard :)
by Gizensha
Thu Aug 05, 2004 7:36 pm
Forum: Knightmare VR
Topic: KNIGHTMARE VR
Replies: 86
Views: 54296

Re:KNIGHTMARE VR

The great thing about knightmare was the problem solving aspect (and just about everything else of course ;)), and it does make kids think (certainly made me think) much more than other shows might. Only if you just look at kids shows, though (ignoring documentary style things, naturally). I mean, ...
by Gizensha
Thu Aug 05, 2004 11:42 am
Forum: Knightmare VR
Topic: KNIGHTMARE VR
Replies: 86
Views: 54296

Re:KNIGHTMARE VR

Not sure but I can't either. Maybe missing a codec or something...
by Gizensha
Wed Aug 04, 2004 7:09 pm
Forum: Knightmare VR
Topic: KNIGHTMARE VR
Replies: 86
Views: 54296

Re:KNIGHTMARE VR

Atmosfear wrote: 6 foot kid with long hair and a beard? Well if that fails I can audition for a 20yr old treguard ;)
Well, I've had facial hair on and off since year 8. Used to be because I couldn't be bothered shaving, now because I can't decide if I want a beard and if so how long ;D
by Gizensha
Wed Aug 04, 2004 7:04 pm
Forum: Bring Back Knightmare
Topic: the logical next step...
Replies: 4
Views: 4684

Re:the logical next step...

Actually, I think Blig may have just managed to come up with the first coherent method of getting table-top dice based rp onto a tv screen without taking away the table-top dice based nature of the thing or turning it into either a drama or a sit-com. DM and group of players on the one side of thing...
by Gizensha
Wed Aug 04, 2004 6:59 pm
Forum: General Discussion
Topic: knightmare board game
Replies: 55
Views: 24925

Re:Boardgame

I've had it for a couple of months now but haven't had chance to try playing it yet, sadly
by Gizensha
Wed Aug 04, 2004 9:35 am
Forum: Knightmare VR
Topic: KNIGHTMARE VR
Replies: 86
Views: 54296

Re:KNIGHTMARE VR

Agreed that I'd prefer a download, however I do see why others might prefer a disk distribution method.
by Gizensha
Wed Aug 04, 2004 7:51 am
Forum: General Discussion
Topic: The Causeway
Replies: 17
Views: 7944

Re:The Causeway

Wow. Even me, as a self admitted non-fan of the causeway, thaught it had a higher kill ratio than that. And I thaught the cob had about a 50% kill ratio. Knew it had killed four teams, I just thaught only eight encountered it.
by Gizensha
Wed Aug 04, 2004 7:48 am
Forum: Fan Creations
Topic: Re:Here's a mad idea...
Replies: 192
Views: 78793

Re:Here's a mad idea...

Oh goody. A non commercial game going by the standards the commercial game world should be going by. Well, commercially there is the occasional 'when it's ready', but most of those are by the smaller companies (eg, Lionhead).
by Gizensha
Tue Aug 03, 2004 2:41 pm
Forum: Fan Creations
Topic: Re:Here's a mad idea...
Replies: 192
Views: 78793

Re:Here's a mad idea...

You mean they didn't intend Driv3r to be an extraordinarially stupid excuse for a coaster?