In the snake room, the snake seemed to move away from the dungeoneer as he ran for the door! Snakes usually don't make good actors, so I wonder if the moving away was intentional?
I liked in Lillith's chamber how the causeway was faulty! The causeway kept appearing, and the sound effect decreased in pitch at the end to indicate a failure

Still, they had to hurry up on the causeway before it disappeared again! Just managed to get through in time, then into the stomach again - interesting how they used the soap by rubbing it on the ground, rather than throwing it or putting the block down.
A strange shadow haunted the Corridor of Catacombs - couldn't see what the monster was, just a completely black shadow with eyes.
Nice effect when they spellcasted WELL! Took a while for him to actually go down the well (first looked inside it!) and the lifeforce drained!
I thought they were going to die in the room with the catacombite, the life force was down to the rolling eyeballs before they got the food! Then again, no team has ever died due to the life force simply 'running out'!
I think they definitely touched the Catacombite twice, but were let off. First when he sidestepped the wrong way into its foot, then when they didn't crouch down in time and touched its head! Looks to me like they left something shiny on the floor after getting the pie - perhaps the case the pie was in?
I really liked the Duel of Insults between Cedric and Folly in the next room! Makes a change from having to answer three riddles with the monk. The Duel of Insults took a VERY long time, in my opinion - long enough for the life force to drain again and for them to need food! Perhaps the Duel of Insults was just done to pad out the show?
After this, my cable digibox failed and Challenge just went to black from then on (and still is now!).
