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Life Force
Posted: 13 Jan 2004, 10:54
by Fidjit
Have you noticed that when the Life Force I clock is going critical, it makes a strange heartbeat sound...
When the dungeoneer is dying!
Re: Life Force
Posted: 13 Jan 2004, 10:57
by Lord_Bob
Of course I noticed! That's one of the thinks that scared the hell out of me as a kid! :o
Re: Life Force
Posted: 13 Jan 2004, 13:28
by Skarkill
What scared me was when the Eye Balls rolled to wards the screen when thge dungoneer had died.
Thw walking Skeliton in S6-7 also un-nerved me a bit.
Re: Life Force
Posted: 13 Jan 2004, 13:29
by Fidjit
When I was five the walking knight (Life Force II) scared my pits out :)
Re: Life Force
Posted: 13 Jan 2004, 13:33
by Skarkill
I Think that I'd put The Life Force II Clocks scareness down to the noice it made when the armour fell off. The Hollow *Clunk*
Also It was a wierd colour (Light Green I Think) so it didn't even look human.
And when the dungeoneer died and the Skeletan just coalapesd in a heap that also was a bit un-nerveing.
Re: Life Force
Posted: 13 Jan 2004, 13:37
by Lord_Bob
Yeah that's true, so spooky when you think about it.
Re: Life Force
Posted: 13 Jan 2004, 13:38
by HStorm
They introduced Life Force II so that they could keep using the same bit of animation constantly, and make it less obvious when they're "slowing the clock down" to give the dungeoneer a chance to get food.
Re: Life Force
Posted: 13 Jan 2004, 13:43
by Skarkill
I never noticed it was being slowed down at all until somebody pointed it out to me.
I see no body's mentioned the infomus Life Force Clock III The Quiche (Because That Is A Quiche never in a month of Sundays is it a Cake.)
Re: Life Force
Posted: 13 Jan 2004, 13:45
by HStorm
LF III isn't worth the bother of mentioning. I'm almost ashamed to waste a post on refuting it.
Re: Life Force
Posted: 13 Jan 2004, 13:51
by Skarkill
It wasn't worth the bother of makeing in the first place.
I Mean which dunderhead dreamt that Idear up. Can You just imagin the conversation were it was devised.
It might have sounded like this.
"Ok We need A New Life Force Clock For Knightmare Series 8. Now this show is a computer generated VR inviroment Kids game that's set in a dungon. So what would be the best possibale design...... Hmmmm I know A CAKE."
God above.
Who ever came up with the Idear should be introduced to Snapper-Jack because I think they are definatly a Fool.
Re: Life Force
Posted: 13 Jan 2004, 14:03
by Lord_Bob
Well I suppose after two terrifying LF sequences then they had to make something more amusing.
Re: Life Force
Posted: 13 Jan 2004, 14:11
by Fidjit
Go to CLIPS in the website
Go to Series 7
And then Team 2 Dwarf Tunnel
Life Force II is on it!!!
Re: Life Force
Posted: 13 Jan 2004, 16:01
by Skarkill
That is one of the most scarest scenes from S7.
The Goblins chaseing Nicola through the Dwarf Tunnals. Agine the music is a top notch spine-tingely huanting meloady.
I think that this was the one time that Raptor was scarey or threataning.
Re: Life Force
Posted: 13 Jan 2004, 16:04
by Skarkill
Another Good example of LF II is as follows
Go to CLIPS in the website
Go to Series 6
And then Team 2 Death
It fetures Sumaya comeing to a sticky end at the hands of Dreadnought.
Re: Life Force
Posted: 13 Jan 2004, 17:45
by King_Gazz
The LF in series 6 & 7 was cool and it was very tense.