Notice in this episode, it didn't seamlessly carry on from the previous one. We saw the dungeoneer both leap off the Spindizzy and zoom into the doorway in the crystal ball recap scene, and then the screen cut straight to the red corridor.
Tackled the new-look Corridor of Spears, which was haunted by one of those floating skulls (first appearance!). If I was an advisor, I would have made the dungeoneer sidestep once to the left before running between the spears. I think they also got spiked by the 2nd set of spears, but were let off.
The dungeoneer found an Amulet of Invisibility in the next room! Just like the invisibility talisman from series 2, but this time there was a star on the screen so you could see where the dungeoneer was. Also Hordriss appeared for the first time as a ghost in the wall!
In the next room, used the invisibility to get past the goblins - but then guided the dungeoneer out of the cave mouth and off a cliff! Ooh, nasty!
Next team got the dice room as usual, except when the big dice opened up there was a flashing cup symbol above the middle door. I guess the crew didn't want them to take the right door again
Then tackled the Room of Fire, which was also haunted by a floating skull. Seemed to be no way of getting through with the skull blocking both doorways! However, the skull kindly moved out of the way to let them pass after getting through the flames
Next, Mellisandra fell down a trap door just as she was giving an important message!
Goblins followed the dungeoneer in the tunnel, then got to the Level 1 clue room. 2nd appearance of the Brangwen, and they scored 3/3 on the riddles!
Brangwen clearly told them that the gold was 'fools gold' so it was obvious which items to take. However, I think they could have taken the gold and still been in winning status!
I think they got stung by the scorpion, but were let off.
Olaf chased them on the cliff room - had they taken the gold, they probably could have bribed him (lootings) to get past. As it is, Motley took back his jester staff and used it on Olaf to make him laugh!
After getting through the Corridor of Catacombs (moving wall), they met Mellisandre again in the wellway room. There was an axe above the wellway, which lowered as the dungeoneer got in!
On the Spindizzy, one of the doors had a cup above it, and the rest had skulls. I guess if he had taken one of the skull doors, they would have been killed off instantly in the next room.
In the 5-door room, as well as the giant's foot there was another axe above one of the doors. Oddly, they wanted to go through the door with the axe above it! The axe came down and severely damaged their life force as they went through the door.
Level 2 clue room - one object only, some food. There was also an Oracle in this room. To hear it, the dungeoneer must close his eyes and raise the helmet above his head. However, temporal disruption occurred just as he raised the helmet!
Knice ending graphics under the credits - a bat flying down a mine shaft - sign of things to come?