Team 5 collected the first piece of a spell, then chose the key & "darkness" powder. Not a difficult choice. The scroll stated that they should use the "darkness" and they could actually
see a chest further down the undercroft, which they would probably need to open. (Traditionally it would have been Elita inside, but now it's anybody's guess.) Given the hurry-up by approaching troll footsteps.
Further down the undercroft they collected another spell letter, then unlocked the chest. It was apparently Marta's turn to be locked inside by Hands this week. She gave them the trap combo as reward. Footsteps still approaching.
Next-up was a room with no apparent purpose. This was where they went wrong. They were prompted that there
should be another spell letter here. They looked around, but didn't act. As they had no spells and the only item they had was the "darkness", it seemed the obvious thing to use. Presumably it would have
illuminated a spell letter.
My guess is that it would have appeared on the tabletop to the left, there is a very slight obscuring of the image there. Footsteps closing-in forced them to leave without the spell letter.
They then encountered Sly Hands in an amusing scene. He was having a (first ever) day orf and was fishin' in a barrel.
They took too long to realise there was a letter under his barrel and way too long to move him so they could collect it. Troll footsteps began to approach again.
Arrived at the trial by spikes. Ben moved too slowly and the troll finally arrived, obscuring their view and Ben made a wrong step.
Oooh naaasty!
Team 6: Treguard seemed to have difficulty getting the helmet of justice on Julie. Not sure why, she didn't look exceptionally big or have huge hair. They're gonna need a can-opener to remove it when her quest ends.
Assigned the quest for the sword and immediately encountered Brother Strange who advised them to seek the apothecary.
Found a spyglass and learned that Raptor was gonna trap Romahna. Great description of Romahna: long legs and short temper.
She then conveniently arrived, so they warned her and received some advice.
At the level 1 clue area they chose gold and catnip.
Reached Rothberry's stall and wanted to trade their gold for an "INSIGHT" potion just as the gong sounded.
Team 6 look like their quest will move along at a lively pace.