Exploring the world of Knightmare with Oculus Rift

Knightmare inspired creations from the community.
DJOSKA87
Dungeoneer
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Joined: Tue Jun 05, 2018 1:57 pm

Re: Exploring the world of Knightmare with Oculus Rift

Post by DJOSKA87 » Mon Apr 27, 2020 9:19 pm

So, I've started drawing up 3D models for the game's non-player characters.
This is a steep learning curve for me- from sculpting faces, rigging clothes and getting used to software which I've never had to use before (Blender 2.8)

I've been working on Elita, Gwendoline (see other post) and now Hordriss.
You'd think his flowing cloak would be easy, but this took some fathoming in order to get the cloth simulation to behave properly.
The medallion was made from scratch (good old YouTube for close-up reference images of Hordriss) and the hair is "real", meaning it consists of thousands of tiny strands.

The next challenge is trying to figure out how to add the red streaks to the sides and along the eyebrows.
Hordriss1.jpg
Hordriss1.jpg (38.23 KiB) Viewed 430 times
Now I wonder who I should start on next... :-D

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