Page 2 of 5

Re: Martin

Posted: 04 Aug 2003, 04:40
by Purgatory
yeah i notice hos head move on the so called 'frozeing shot' but most people tend to stop as soon as something comes up.. i doubt they knew what was going to happen

Re: Martin

Posted: 04 Aug 2003, 05:29
by ross
I think Martin was the best dungeoneer in series 3 as he kept telling the team to get a move on, and not just once but quite a few times.  

Another funny bit was in the water room in level 1, "turn right, no no no turn left, no no no turn right, yes, no turn left,"  "which way should i turn"  "turn right, walk forward ok martin you're out of the water now," with a few sighs of relief as they just about got out.  

They wouldn't have been able to win, from the time they didn't answer the question right.  Morghanna would have just used the spell straight away if they had made a run for it.  

Finally another funny bit was after they got Merlin in level 3 the room where they had to get a M to get Merlin, on the way out Martin said thank you to his advisor who was guiding him.  

Re: Martin

Posted: 05 Aug 2003, 01:58
by Purgatory
What was that odd object in the level 3 clue room all about?

Re: Martin

Posted: 05 Aug 2003, 04:54
by BrotherNutmeg
I think it was supposed to be a bong.  That's why the room went all pschedelic when he picked it up.

Re: Martin

Posted: 05 Aug 2003, 18:00
by Mogdred
It was a life-draining talisman

Re: Martin

Posted: 05 Aug 2003, 18:05
by Mogdred
I felt like reaching into the screen and slappin Martin's face - he was SO CHEEKY!

Re: Martin

Posted: 06 Aug 2003, 01:29
by Purgatory
^ Did u really have to say that in 2 different posts  ::)

I thought the talisman was ment to be a good thing?
Just seem very pointless in them haveing it in the game,

Wasnt this the team who picked up a bottle and never used in in level 1?

Re: Martin

Posted: 08 Aug 2003, 02:14
by JamesA
I was actually watching that quest today and have to say that Martin's team were very, very unlucky.

Martin was an excellent dungeoneer and I like the fact he kept saying to his advisors "Now what?"

Re: Martin

Posted: 08 Aug 2003, 15:27
by MoanaLiza
I thought the talisman was ment to be a good thing?
Just seem very pointless in them haveing it in the game,

Wasnt this the team who picked up a bottle and never used in in level 1?
I liked what he done when he put the Talisman down, the way he shook his hands! :D

Re: Martin

Posted: 08 Aug 2003, 17:44
by Malefact
Cue another of Malefact's whimsical Km 9 musings...

It'd be good if Destructors were in the new series. The same could be done for them as what was done with an Amulet Of Invisibility in series 2 (where the Dungeoneer used a glove).

It could make for a good Final Conflict; the Dungeoneer takes the Destructor, using the glove, and uses it to dispatch the Bad Guy. The drain of life force would make for a good life force emergency mad dash to escape the Dungeon before it expires totally.

Re: Martin

Posted: 08 Aug 2003, 18:16
by Mogdred
[quote]^ Did u really have to say that in 2 different posts  ::)
quote]

I posted on two seperate occasions and forgot what I did previously.

Re: Martin

Posted: 08 Aug 2003, 21:09
by Pickle123
hrm...yeah, they'd be nice little traps left by the oppersition on the formerly pretty "safe" clue table.

Team 11, Series 3 (I think)

Posted: 16 Aug 2003, 16:22
by Galgarach
My favourite team was team 11 series 3
There was Lee MacMurray and his exelent high detail room descriptions, the little boy on the far left who didnt seem to say much apart from cast 1 spell and mutter his name when traguard asked, jamie on the far right
and martin tool the dungeoneer who became rather impatient towards the end
" Hello, stop whispering I can't hear you"  ;D

Re: Team 11, Series 3 (I think)

Posted: 16 Aug 2003, 16:44
by Malefact
I think they were a good team, too. It's a shame they didn't win, although the riddle they got wrong was really quite easy.

Re: Team 11, Series 3 (I think)

Posted: 16 Aug 2003, 17:00
by Galgarach
It would be funny if, by the end of Lee MacMurrays long and boring room descriptions, Martin hadnt ran out of Life force.  :P