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First new Knightmare VR Test pic

Posted: 11 Dec 2002, 21:14
by Illusion
Image

This is the first VR test encounter scene for the new Knightmare format as provided by Tim Child.

It is in development and no decisions have been made about the dungeoneer's appearance, but they will probabably not show any hair.

Re: First new Knightmare VR Test pic

Posted: 11 Dec 2002, 21:37
by Debz_g
*Does a lap of honour around the house*

Wow! Now I am getting excited!! But I have a small, almost insignificant suggestion for the helmet...Can we have horns?  ;D

Re: First new Knightmare VR Test pic

Posted: 11 Dec 2002, 22:50
by Velda
Wow!  Those graphics are fantastic! ;D

Re. the helmet - yes, we need the horns back!

Re: First new Knightmare VR Test pic

Posted: 11 Dec 2002, 22:50
by GrimaldineGrimwold
Hey, it looks fantastic. I hadn't expected tests of any sort for a long time yet. :)

Re: First new Knightmare VR Test pic

Posted: 11 Dec 2002, 23:01
by GrimaldineGrimwold
By the way, does that look like a knapsack the avatar (there, I used the word without quotation marks around it) is reaching for? Or is it just a weapon? Or something else entirely, I can't really see.

Re: First new Knightmare VR Test pic

Posted: 11 Dec 2002, 23:29
by Elessar
The horns are on the baddies helmet are they not?

Hmmmm

I doubt the real thing will look much like that anyway. It looks good....doesn't look like Knightmare but I'm sure it will in the end.

Re: First new Knightmare VR Test pic

Posted: 11 Dec 2002, 23:34
by Treguard
Really does look v.good indeed.  Nice shading in the centre there

Re: First new Knightmare VR Test pic

Posted: 11 Dec 2002, 23:48
by Debz_g
The horns are on the baddies helmet are they not?
Erm yes...I was actually refering to the *ahem* dungeoneer's helmet,

Re: First new Knightmare VR Test pic

Posted: 11 Dec 2002, 23:52
by JamesA
cool  8)

Re: First new Knightmare VR Test pic

Posted: 11 Dec 2002, 23:57
by GrimaldineGrimwold

Erm yes...I was actually refering to the *ahem* dungeoneer's helmet,
Do you mean avatar, dearie? ;)

I'm not all that worried about the helmet. (Oh dear, that's starting to sound awful). I'd rather let them get on with it, since they're kind enough to give us sneak previews of what they're planning. Of course, it's good to point out where we think things could be improved. I'd just like to let them get a little further on with things before taking issue with particulars. ;)

Re: First new Knightmare VR Test pic

Posted: 12 Dec 2002, 00:06
by JamesA
That is quite good because indeed Nic is being informed of developments which is very good for the website  ;)

Re: First new Knightmare VR Test pic

Posted: 12 Dec 2002, 22:22
by Purgatory
its looks great but so different. takes some getting used to

Re: First new Knightmare VR Test pic

Posted: 12 Dec 2002, 22:27
by Pooka
Is it just me, or is that dungeoneer actually Agatha from "Minority Report"?...

Re: First new Knightmare VR Test pic

Posted: 12 Dec 2002, 23:31
by Rainecloud
As long as the elf portals remain black and square - I'll be happy.

The new Knightmare, in a word, looks "Awesome".

Re: First new Knightmare VR Test pic

Posted: 13 Dec 2002, 15:11
by Malefact
I'm not too worried about the new series being fairly different from the old ones (each successive series did totally new things, after all) but it'd be nice to have a horned helmet. Also, bring back the original life force clock but based on the face of each dungeoneer so that it would be an image of their OWN face that would decay - that'd be great for building tension!

In any case, the reason I love Km is because of the enormous tension in it. The dungeoneer doesn't have to be blinded in order for tension to be built up, does it?

I REALLY hope a new series is commissioned!