Series 3 Episode 5
Posted: 15 Jul 2004, 20:01
The Oracle's voice was a bit hard to understand - but I liked it when it "descended into drivel", talking about the Wizard of Oz, because, because
I liked when Leo did a dance to invoke the first step! Did you notice how he very nearly stepped off the edge, but the step appeared just in time?
Merlin was a bit slow with his ENERGY spellcasting! Scored 2/2 on his riddles though, and earned a SWORD spell. I liked how they tried to make contact with the huge toad in the cave . Notice how they also manouvered Leo round the stalactites in case they fell on him! (that's never happened to any team)
Scary noise in the L2 red tunnel!
Hordriss seemed to be more of the 'opposition' than on the side of the Powers that Be in this series. They tried to say 'I have no fear' to Hordriss, but then decided to use the SWORD spell. They had to disspell the SWORD after it frightened Hordriss away otherwise it would turn on Leo!
Did you notice you could see the bridge through the bottom of Hordriss? I guess he wasn't faded in fully!\
One of the advisers mentioned that the Corridor of Spears was a 'timing exercise'!. I also think the dungeoneer got spiked twice in the feet, and hit by the skull once, but were let off for some reason!
In the mine cart room, one of the advisers thought that Motley was a mime!
This is where the team goofed up the "crazy rabbit and counterfeit money" joke, and Motley wasn't too impressed when he heard the real joke! Still, he let them through the mine shaft.
A Knightmare first here, the mine-cart ride from Level 2 to Level 3! Entered a 'funny room', as one adviser said Avoided the skull and entered the next room. Here there were two cavernwights, as well as two objects they needed! First a piece of the chalice, and also an energy tree. Just managed to get both without getting caught by the Cavernwights! Didn't really need to put his arm out, but still managed to get the items
Had to disspell the SWORD again in the next room, before calling Merlin, who gave them two spells!
Then into a 'corridor', which was more like a stomach! Were there really skulls in the wall, as an adviser said?
Next, the Medusa again! This time they didn't need the magic shield and the advisers to take turns - instead, they used the GRIP spell to freeze the Medusa long enough to get past it.
Didn't know the answer to the Gargoyle's riddle, so didn't get get any magic or information! I didn't know the answer anyway, what was it - Avebury or something?
Did they film the person's mouth upside down to get the 'sad' appearance?
Level 3 clue room, but Mogdred appeared as soon as they reached the table... and timed out right there!
Knice close-up of the Medusa over the credits.
I liked when Leo did a dance to invoke the first step! Did you notice how he very nearly stepped off the edge, but the step appeared just in time?
Merlin was a bit slow with his ENERGY spellcasting! Scored 2/2 on his riddles though, and earned a SWORD spell. I liked how they tried to make contact with the huge toad in the cave . Notice how they also manouvered Leo round the stalactites in case they fell on him! (that's never happened to any team)
Scary noise in the L2 red tunnel!
Hordriss seemed to be more of the 'opposition' than on the side of the Powers that Be in this series. They tried to say 'I have no fear' to Hordriss, but then decided to use the SWORD spell. They had to disspell the SWORD after it frightened Hordriss away otherwise it would turn on Leo!
Did you notice you could see the bridge through the bottom of Hordriss? I guess he wasn't faded in fully!\
One of the advisers mentioned that the Corridor of Spears was a 'timing exercise'!. I also think the dungeoneer got spiked twice in the feet, and hit by the skull once, but were let off for some reason!
In the mine cart room, one of the advisers thought that Motley was a mime!
This is where the team goofed up the "crazy rabbit and counterfeit money" joke, and Motley wasn't too impressed when he heard the real joke! Still, he let them through the mine shaft.
A Knightmare first here, the mine-cart ride from Level 2 to Level 3! Entered a 'funny room', as one adviser said Avoided the skull and entered the next room. Here there were two cavernwights, as well as two objects they needed! First a piece of the chalice, and also an energy tree. Just managed to get both without getting caught by the Cavernwights! Didn't really need to put his arm out, but still managed to get the items
Had to disspell the SWORD again in the next room, before calling Merlin, who gave them two spells!
Then into a 'corridor', which was more like a stomach! Were there really skulls in the wall, as an adviser said?
Next, the Medusa again! This time they didn't need the magic shield and the advisers to take turns - instead, they used the GRIP spell to freeze the Medusa long enough to get past it.
Didn't know the answer to the Gargoyle's riddle, so didn't get get any magic or information! I didn't know the answer anyway, what was it - Avebury or something?
Did they film the person's mouth upside down to get the 'sad' appearance?
Level 3 clue room, but Mogdred appeared as soon as they reached the table... and timed out right there!
Knice close-up of the Medusa over the credits.