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Fun and Games visiting Real-Life Knightmare Locations
Posted: 21 Apr 2020, 12:27
by DJOSKA87
I'm fortunate to live within the vicinity of some of the historic locations used in Knightmare (S4 onwards)- namely Castle Acre and Castle Rising.
I couldn't resist having some fun last year and came across a couple of pookas and a causeway on my travels...
- Chris Pooka1.jpg (205.52 KiB) Viewed 4088 times
- Pooka at Castle Acre Priory.jpg (195.44 KiB) Viewed 4088 times
- Chris on Knightmare Causeway.jpg (194.2 KiB) Viewed 4088 times
Re: Fun and Games visiting Real-Life Knightmare Locations
Posted: 23 Apr 2020, 19:47
by JamesA
Nice one, and I like how you've added the Pooka and causeway to the exact rooms used!
I visited Dragon Hall when I was in Norwich for the Knightmare Convention a few years ago, perhaps when this lockdown is over I can go and visit some of the others. Thankfully there's a whole list and a link to a map
here to help me track them down.
Re: Fun and Games visiting Real-Life Knightmare Locations
Posted: 24 Apr 2020, 21:58
by DJOSKA87
Yes, the causeway room was a deliberate choice!
One of these days I'll get round to Dragon Hall, but it's not freely accessible because a writers' club occupy it full time now, I believe.
I do have this sort-of plan to make some sort of video documenting some of the Knightmare locations.
I did approach Epic Studios last year regarding visiting and taking some video of the spaces, but heard nothing in reply.
I have been in Epic as I spent a week working there on a film shoot in 2014.
They even had part of it curtained off in bluescreen!
Re: Fun and Games visiting Real-Life Knightmare Locations
Posted: 30 Apr 2020, 13:27
by Mystara
Nice 'shopping there
Re: Video documenting some of the Knightmare locations
We did have a plan to start doing some more behind-the-scenes videos of this nature. We still have a bunch of footage from when we went to visit David Rowe a couple of years back, which I need to see if I can try and rescue in some way.
We also had some more advanced plans regarding behind the scenes footage, but in practice they have turned out to be a logistical (k)nightamre and expensive to boot, which hasn't helped. Perhaps when the current situation is a bit more open, we might look at them again.
On the other hand, I now have a big collection of completed Notmare videos ready to upload