Sight potions/spells: were they essential?
Posted: 05 Apr 2003, 01:59
Were the sight potions and spells actually essential, or were they just bonuses? For example, in the video clip of the 'fireball room' in level 2 in series 7, they use an INSIGHT spell. It would be hard, I think, to contrive to make that puzzle impossible if they did not have the INSIGHT spell. What does everybody else think: were the sight potions/spells essential or a bonus?
Incidentally, does anyone know of any cases where a team has missed some information (or an object or a spell etc), but still survived? Because most of the time, if the team made one mistake, they had had it.
With series 1, team 4, what would have happened if they had got through the bomb room? Was the bomb room just an extra hazard, or was it contrived so the team would difinitely die? (Incidentally, it says in the series 1 guide that that team 'left the egg timer and key there...'. I'm puzzled about this. Were they prompted to do that? Because why on earth would they do something like that otherwise? Also, what did Folly actually say that included the clue for the door to take?)
Also, what about the team that took ages to decide whether to give Elita a ruby (and missed out on getting the help they would have got from her) and died in the corridor of blades? Were there any alternative exits between meeting Elita and the corridor of blades? (Because there were no sight spells or potions at that time).
Incidentally, does anyone know of any cases where a team has missed some information (or an object or a spell etc), but still survived? Because most of the time, if the team made one mistake, they had had it.
With series 1, team 4, what would have happened if they had got through the bomb room? Was the bomb room just an extra hazard, or was it contrived so the team would difinitely die? (Incidentally, it says in the series 1 guide that that team 'left the egg timer and key there...'. I'm puzzled about this. Were they prompted to do that? Because why on earth would they do something like that otherwise? Also, what did Folly actually say that included the clue for the door to take?)
Also, what about the team that took ages to decide whether to give Elita a ruby (and missed out on getting the help they would have got from her) and died in the corridor of blades? Were there any alternative exits between meeting Elita and the corridor of blades? (Because there were no sight spells or potions at that time).