Series 8 opening sequence from episode 1

Series 8: Dungeon

By Keith McDonald

Series 8 returned to a richly-textured computer-generated dungeon with an expansive Level 3 formed of two towers, Linghorm and Marblehead.


Snapdragon Tunnels

The Snapdragon Tunnels, as seen in Series 8 of Knightmare (1994).

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Fireball Alley

The Fireball Alley challenge, as seen in Series 8 of Knightmare (1994).

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Smirkenorff's Lair

Smirkenorff's Lair, as seen in Series 8 of Knightmare (1994).

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Trapdoor Room

The Level 1 Trapdoor Room, as seen in Series 8 of Knightmare (1994).

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Corridor of Blades

The Corridor of Blades, as seen in Series 7 of Knightmare (1993).

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Black Tower of Goth

A stone room in the Black Tower of Goth, as seen in Series 7 of Knightmare (1993).

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Sewers of Goth

The Sewers of Goth, as seen in Series 7 of Knightmare (1993).

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Moving Block

A variant of the Firebomb Room / Moving Blocks without fireball ducts, as seen in Series 8 of Knightmare (1994).

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Play Your Cards Right

The Play Your Cards Right challenge, as seen in Series 7 of Knightmare (1993).

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Linghorm

A corridor in the Tower of Linghorm, as seen in Series 8 of Knightmare (1994).

More about the Tower of Linghorm

Golden Galleon

The decks of the Golden Galleon, as seen in Series 8 of Knightmare (1994).

More about the Golden Galleon

Fireball Chamber

A Fireball Room in Level 3 from Series 8 of Knightmare (1994).

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Marblehead

The corridors inside Tower of Marblehead, as seen in Series 8 of Knightmare (1994).

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Sewer Pipes

The sewer pipes, as seen in Series 8 of Knightmare (1994).

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Spear Room / Pendulum

The Corridor of Spears. Dungeoneers had to pass two sets of hazardous weapons. This variation is from Knightmare Series 3.

The Spear Room was a common timing challenge during the early series of Knightmare. Dungeoneers had to avoid spears to reach the exit.

Lord Fear

Lord Fear. Played by Mark Knight.

Lord Fear was the leader of the Opposition from Series 5 onwards. A powerful sorcerer who influenced proceedings and controlled minions from his headquarters.

Lillith's Domain

Lillith's Domain in Level 1, as seen in Series 1 and 2 of Knightmare.

Lillith's Domain was a stone chasm. Teams needed her causeway to escape through a serpent's mouth.

See Also