Series 4 (1990). Treguard prepares the first dungeoneer for gameplay in the antechamber.

Series 4: Teams

By Keith McDonald

Series 4 featured 8 teams across 16 episodes, with one winning quest.


Knightmare Series 4 Team 1. Helen, the dungeoneer.
Team 1: Helen

Team 1: Helen, James, Rachel and Craig from Sunderland

Knightmare Series 4 Quest 2. Alistair, the dungeoneer.
Team 2: Alistair

Team 2: Alistair, Harry, Martin and James from Woodbridge

Knightmare Series 4 Quest 3. Nikki, the dungeoneer.
Team 3: Nikki

Team 3: Nikki, Corrina, Emma and Katharine from St. Albans

Knightmare Series 4 Quest 4. Simon, the dungeoneer.
Team 4: Simon

Team 4: Simon, Andrew, Richard and Andrew from Swansea

Knightmare Series 4 Quest 5. Vicky, the dungeoneer.
Team 5: Vicky

Team 5: Vicky, Sarah, Susanna and Katrina from Wymondham

Knightmare Series 4 Quest 6. Dickon, the dungeoneer.
Team 6: Dickon

Team 6: Dickon, Dominic, Tim and Praveen from Torquay

Knightmare Series 4 Quest 7. Jeremy, the dungeoneer.
Team 7: Jeremy

Team 7: Jeremy, Alexander, Amanda and Anthony from London

Knightmare Series 4 Quest 8. Giles, the dungeoneer.
Team 8: Giles

Team 8: Giles, Robin, Andrew and Brett from New Forest, Hampshire

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Fatilla the Hun

Series 4, Quest 5. Fatilla the Hun checks his permitted list for the dungeoneer's name.

Fatilla was a simple-minded barbarian guard that most Series 4 teams had to negotiate through bribes or by outwitting him.

Dunswater / Tower of Time

The Dunswater crossing in Level 2 of Series 4 (1990).

Several teams had to cross a body of water known as the Dunswater, including those who reached the third level in Series 4.

Transporter Pads

The Transporter Pads challenge, with a waterfall in the distance. Seen in Series 4 of Knightmare.

This cultured puzzle in Level 3 required dungeoneers to navigate their way down from a high platform to an exit at the bottom.

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