The third level of the Series 3 dungeon saw a number of familiar handpainted rooms, with the addition of an Egyptian room and a ledge for Morghanna.
Skeleton Room
Morghanna's Causeway
More about Morghanna's Causeway
More about Morghanna's Causeway
The Serpent's Tongue was a challenge of timing and accuracy in Series 3 of Knightmare. Dungeoneers used a moving tongue as a bridge across the chasm.
This room with five narrow doorways was used for several selection puzzles during the early series of Knightmare.
The second level of the Series 3 dungeon included the new Death Valley caverns and a CGI-generated minecart ride to Level 3.