Sorry, I didn't know what to do for this long description - post a new topic or reply to this 3-page one? I did the latter
Lots of good things in this episode! I liked how the dungeoneer had to crawl into the hole in the wall - and came out in the clue room, still crawling!
First appearance of the new wall monster, Brangwen, in this episode. The mouth is 'real' but look carefully - they haven't set the cropping circle right! You can just see the actress's chin!
They should have got the first question right, one of the advisers actually said 'ribcage' - but the dungeoneer gave the answer as 'cage'!
I liked how the Corridor of Catacombs gets shorter as the wall moves in! Look when the wall is moving towards the nearest two doors and you'll see some 'dirt' on the walls. Animation/cel mistake?
Next, the scorpion from Series 2! This time, holes were added at the right so the dungeoneer couldn't cheat and dodge the sting by going up against the wall
What was that bright white pixel near the bottom left of the screen though?
Beam Room from Series 2 reused, but this time with no beams. Instead, a precarious causeway going across - including a point where you have to take a diagonal step! I think it was unneccessary to make the dungeoneer turn right and left at the start, he should just have walked forward!
That's unusual, cutting straight from the middle of the coloured tunnel sequence to Motley and the maid talking to each other in the kitchen. A few seconds later, the dungeoneer obviously exits the tunnel and enters the room.
Was that sweat on Motley's costume in the close-up?
First appearance of Mr Grimwold in this room, too!
I think the team were let off on the Serpent's Tongue. Even after many prompts from Treguard, the dungeoneer had to tell his advisers that he had an egg timer
When the egg timer froze the serpent's tongue, they took their time getting across! They almost exited through the serpent's mouth before correcting their error and moving back!
Challenge made an edit in the next coloured tunnel scene! >:( You saw Mr Grimwold following behind them, with some knice synth music. However, Challenge cut straight to the dungeoneer speeding up and getting out of the corridor! Originally, Mr Grimwold stayed on screen for longer, and the advisers were saying things like "There's a man behind you, an ogre, doesn't look too friendly, can you speed up?"
Next, first appearance of Mrs Grimwold and her dog Festus! I like the sound effect for Festus, and how Mrs G always has to shout SHADDUP! at him
When Mrs Grimwold starts doing her spell, notice the advisers start writing it down - even though they don't need it!
Interesting graphical effect used for the wellway sequence. Next, the first ever Spindizzy sequence! Oddly, there are no clues above the doors as to which one to take.
Motley's riddle was a bit hard to understand, but the team still worked it out!
Next, the raven/crow/whatever on its perch. Seems to exist just to be annoying
Gave them the 3rd Step clue though.
I like the new use of the 5-door room, with a giant's foot walking around behind them! Again, no clue as to which door to take.
I laughed out loud at him trying to invoke the first 'step' by singing Happy Birthday! Then, what sounded like a very forced, fake laugh for the second step. Also liked how he crawled all the way to Merlin's chair after getting the 3rd step!
Timed out in front of Merlin though.