Heal/Hurt
- Fury
- Level 2 Dungeoneer
- Posts: 115
- Joined: 24 Nov 2005, 00:24
- Location: Deep in the darkness
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- Fright Knight
- Posts: 2008
- Joined: 12 Oct 2010, 18:53
- Location: Poole, Dorset
- Contact:
Re: Heal/Hurt
Treguard - 24
Lord Fear - 75
Skarkill - 0
Lord Fear - 75
Skarkill - 0
- shadow6162
- Knight
- Posts: 678
- Joined: 17 May 2011, 11:05
- Location: Wirral, Merseyside
- Contact:
Re: Heal/Hurt
Now that Skarkill is dead, we're down to the NO HEAL rule. From now on you can only take points off, not put them back on. And you're still only allowed one turn per day.
Treguard vs. Lord Fear. Who will win?
Treguard vs. Lord Fear. Who will win?
Many years ago I wrote fanfictions. Now I attempt to write sanely.
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- Fright Knight
- Posts: 2008
- Joined: 12 Oct 2010, 18:53
- Location: Poole, Dorset
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Re: Heal/Hurt
I wonder. </sarky Fear voice>shadow6162 wrote:Treguard vs. Lord Fear. Who will win?
- Pooka
- Fright Knight
- Posts: 1064
- Joined: 17 Nov 2002, 22:55
- Location: London
- Contact:
Re: Heal/Hurt
Wow, this is exciting. I can't wait to see what the final result will be.
Treguard - 24
Lord Fear - 74
Treguard - 24
Lord Fear - 74
Pooka - teacher, writer, comedian, musician, geek, and full-time Knightmarian.
- shadow6162
- Knight
- Posts: 678
- Joined: 17 May 2011, 11:05
- Location: Wirral, Merseyside
- Contact:
Re: Heal/Hurt
"Winning isn't about playing fair, it's about winning! That's why we, the Opposition, are so good at it." ~Lord Fear
Treguard - 23
Lord Fear - 74
Treguard - 23
Lord Fear - 74
Many years ago I wrote fanfictions. Now I attempt to write sanely.
- Fury
- Level 2 Dungeoneer
- Posts: 115
- Joined: 24 Nov 2005, 00:24
- Location: Deep in the darkness
Re: Heal/Hurt
*fires up the extra-strength lightning bolts*
Treguard - 22
Lord Fear - 74
Treguard - 22
Lord Fear - 74
Dungeons don't kill people; advisors do.
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- Fright Knight
- Posts: 2008
- Joined: 12 Oct 2010, 18:53
- Location: Poole, Dorset
- Contact:
Re: Heal/Hurt
It must be almost embarrassing to be so much more awesome than everybody else.
"Will you please take THAT!"
Treguard - 21
Lord Fear - 74
"Will you please take THAT!"
Treguard - 21
Lord Fear - 74
- shadow6162
- Knight
- Posts: 678
- Joined: 17 May 2011, 11:05
- Location: Wirral, Merseyside
- Contact:
Re: Heal/Hurt
"GOBLIN FODDER!"
Treguard - 20
Lord Fear - 74
Treguard - 20
Lord Fear - 74
Many years ago I wrote fanfictions. Now I attempt to write sanely.
-
- Fright Knight
- Posts: 2008
- Joined: 12 Oct 2010, 18:53
- Location: Poole, Dorset
- Contact:
Re: Heal/Hurt
Treguard - 19
Lord Fear - 74
Lord Fear - 74
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- Senior Staff
- Posts: 2595
- Joined: 30 Sep 2003, 16:01
November Pain
This is for making us stand in the fire while you signed off with Majida instead of us in Series 8.
Treguard - 18
Lord Fear - 74
Treguard - 18
Lord Fear - 74
- shadow6162
- Knight
- Posts: 678
- Joined: 17 May 2011, 11:05
- Location: Wirral, Merseyside
- Contact:
Re: Heal/Hurt
Treguard - 17
Lord Fear - 74
Lord Fear - 74
Many years ago I wrote fanfictions. Now I attempt to write sanely.
-
- Fright Knight
- Posts: 2008
- Joined: 12 Oct 2010, 18:53
- Location: Poole, Dorset
- Contact:
Re: Heal/Hurt
Treguard - 16
Lord Fear - 74
Lord Fear - 74
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- Senior Staff
- Posts: 2595
- Joined: 30 Sep 2003, 16:01
Re: Heal/Hurt
This is for blathering about the Nightsight potion in Series 7 in a patronising and universally demeaning way. By the way, did you take any Nightsight this morning? You didn't take any Nightsight this morning? Oh noooo, he didn't take any Nightsight this morning.
*Spellcasts DARK and does a Gibbet.*
Treguard - 15
Lord Fear - 74
*Spellcasts DARK and does a Gibbet.*
Treguard - 15
Lord Fear - 74
- Fury
- Level 2 Dungeoneer
- Posts: 115
- Joined: 24 Nov 2005, 00:24
- Location: Deep in the darkness
Re: Heal/Hurt
Drassil wrote:This is for making us stand in the fire...
Oh dear, Treguard, it looks as if D's got his list of grievances out... and he's not afraid to resort to puns!Drassil wrote:This is for blathering about the Nightsight potion...
Personally, I'll be sticking with lightning. *zap*
Treguard - 14
Lord Fear - 74
Dungeons don't kill people; advisors do.
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