Your Own Series of Km...

How might you change Knightmare if a new series were to be made?
Post Reply
Malefact
Fright Knight
Fright Knight
Posts: 1556
Joined: 19 Nov 2002, 11:59
Location: Manchester

Your Own Series of Km...

Post by Malefact »

What would you like to see in Km if you were able to create your very own series? No limits! Out of either existing rooms and characters and/or rooms and characters of your own invention, what would you like to see? What kinds of quests could there be? Let your imagination go wild. :)
Subject to change.
Naitch
Level 2 Dungeoneer
Level 2 Dungeoneer
Posts: 159
Joined: 23 Aug 2005, 23:53
Location: London

Re:Your Own Series of Km...

Post by Naitch »

Wow!

What a question!

My OWN series?

Character wise I think more should be made of the Wizards/Mages/Sourcerers.

There was never any real rivalry between the Wizards themselves.

I know that Grimwaldine and Hordriss had that stand off in series 7, but that was about it.

There could be a great rivalry between them, getting more intense as the series went on. Not so mush as to destroy eachother, but jostling for the position of most powerful. Merlin, Grimwaldine, Hordriss...

Treguard would be the more noble, darker character we read in the books.

Majida would be there - but just because I fancied her!

I'd have the quest object split again so you would have to collect it as you went along.

The final confrontation with Lord Fear would have to be breath taking and terrifying.
Wolfshead
Knight
Knight
Posts: 563
Joined: 11 May 2004, 22:05
Location: York

Re:Your Own Series of Km...

Post by Wolfshead »

I'd make the Elven characters more important and put Pickle into the game rather than making him an assistant.

There would always be a clue room guardian and I'd get rid of the open spaces. I'd prefer to keep KM in the dungeons.

Also I'd introduce that swinging blade room that never made it into series 4.

I'd also use some characters that would only be used once.

I'd also put cavernwights into level 3 and bring in more hobgoblins.
TuragaNuju
Level 2 Dungeoneer
Level 2 Dungeoneer
Posts: 199
Joined: 28 Apr 2005, 11:31
Location: Level 3 - Corridor Of Death
Contact:

Re:Your Own Series of Km...

Post by TuragaNuju »

Hmm...

I would NOT have:

- Treguard's Assistant
- Eyeshield
- Reach Wand
- Outside Spaces
- Crying Drawbridges
- Cheap Xmas Endings (>.<)

I WOULD Have:

- Corridor of Blades on level 3 for the Sword and Shield
- Fireball Room on level 2 for the Chalice and Amulet
- Plenty of new spells
- At least four Dragon Rides per series

NEW ROOMS:

-Death Room: If you failed to get a quest item correct (EG: Scroll of protection) you will find yourself in the CoB, about to be sliced by four simultanious blades

http://www.maj.com/gallery/turaganuju/GW/oonasty.jpg

Heh.

-Skill Room: There would be five platforms, they would be rectangular and spinning slowly, the Dungeoneer would have to make their way across these platforms.

BUT a character tells them about the shortcut, a small invisable shelf along the left hand wall (Revealed with spell or item). Any team that didnt get the hint would not automatically die, but would be challenged by making their way across the five platforms.

Goblins could speed them up....
Treguard: "Ooh.. nasty. Still, We Can Have A Toilet Break Now - I'm Bursting!"
Wolfshead
Knight
Knight
Posts: 563
Joined: 11 May 2004, 22:05
Location: York

Re:Your Own Series of Km...

Post by Wolfshead »

I think it would be good if episodes lasted a bit longer, an hour is too long but maybe 35 minutes or at least the full 30 minutes.
User avatar
JamesA
Fright Knight
Fright Knight
Posts: 1575
Joined: 25 Jul 2004, 10:33
Location: London

Re:Your Own Series of Km...

Post by JamesA »

Gabriel overpowers Lord Fear as Leader of the Opposition....

....Well, I can dream, can't I.
James Aukett
Creator of the Knightmare: 25th Anniversary Documentary
Mashibinbin
Staff
Staff
Posts: 465
Joined: 18 Nov 2002, 16:38
Location: Wallasey

Re:Your Own Series of Km...

Post by Mashibinbin »

No, you can only have Knightmares... :P

*gets dragged off in Cosmo Smallpiece fashion
Carpe Diem - sieze the moment.
Snowwiewolf
Knight
Knight
Posts: 893
Joined: 15 Jul 2003, 18:52
Location: Helsinki, Finland

Re:Your Own Series of Km...

Post by Snowwiewolf »

Actually it might be fun Gabriel overpowering Lord Fear and Fear would try to get back in power.
The dungeneer might have to help Lord Fear in order to win.
I'm an alien, you're a berry picker!
Wolfshead
Knight
Knight
Posts: 563
Joined: 11 May 2004, 22:05
Location: York

Re:Your Own Series of Km...

Post by Wolfshead »

How can you have dragon rides without open spaces?
TuragaNuju
Level 2 Dungeoneer
Level 2 Dungeoneer
Posts: 199
Joined: 28 Apr 2005, 11:31
Location: Level 3 - Corridor Of Death
Contact:

Re:Your Own Series of Km...

Post by TuragaNuju »

Underground "Dragon Runs"

These tunnels were created by the Dragons (Few that be) so that they can get between the levels easily
Treguard: "Ooh.. nasty. Still, We Can Have A Toilet Break Now - I'm Bursting!"
Mykell
Dungeoneer
Dungeoneer
Posts: 41
Joined: 10 Feb 2006, 21:33

Re:Your Own Series of Km...

Post by Mykell »

I LOVE your thinking there 'Turaga Nuju'. That would make a fantastic Knightmare series!
natnut
Dungeoneer
Dungeoneer
Posts: 45
Joined: 22 Feb 2003, 21:12
Location: Portsmouth

Re:Your Own Series of Km...

Post by natnut »

I love knightmare so much so instead of saying what i would have in another series ill tell you what i wouldnt!

1)id get rid of the reach wand(series 8)
2)i wouldnt have too many landscape scenes as series four (and tregard asking to "look in eyeshield" every five minutes)
3)id get rid of being able to put items in knapsack(series eight)
4)I'd get rid of storm geists and bring back the ghoulies from early series.
5)id get rid of cake life force and bring back original one!
"Remember, play fair, or fear play foul, the game resumes on the witching hour."
Post Reply

Who is online

Users browsing this forum: No registered users and 6 guests