One of the courtyards in which a blocker appeared during Series 5 (1991).

Blockers

By Keith McDonald

A series of areas were used for blockers - advancing walls that demanded a password.


The guards of the early series that demanded passwords were replaced with CGI automated blockers.

These walls advanced towards dungeoneers and morphed into a face. If teams provided the correct password, the wall would vanish.

An alternative blocker room, as seen in Series 5 of Knightmare (1991).

If teams provided the wrong password, the wall would advance further and swallow the dungeoneer.

Blocker rooms were a common fixture in the first two levels in Series 5. They were less frequent in Series 6 as the Dreadnort was introduced to fulfil a similar role.

Series 5, Quest 2. Richard encounters a Blocker - a wall that advances to block the way forward.

The real-life locations for these areas included the west wall at Bodiam Castle in East Sussex, Oxburgh Hall in Norfolk, and Fountains Abbey in North Yorkshire.

You Might Also Like...

Retro Gamer Magazine Article

Shelf of magazines

Issue 90 of Retro Gamer Magazine includes an article on 'The Making of Knightmare' by writer Andrew Fisher.

In Defence of the Artist

Lord Fear (Mark Knight) and Lissard (Cliff Barry) stood in conversation within Mount Fear, digitally remastered by David Rowe.

David Rowe, the artist behind Knightmare's famous hand painted scenes, discusses the value of human input in a technological world and how a new series might look.

Knightmare Merchandise

David Rowe's Art of Knightmare book, signed by the author.

Knightmare merchandise included a broad range of items. These included computer games and a board game, signed cast photo-packs, plus a range of Knightmare t-shirts, sweatshirts and mugs.

See Also